Resistance Haven Defense Civs

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Phantom
Posts: 31
Joined: Fri Jan 13, 2017 5:03 pm

Resistance Haven Defense Civs

Post by Phantom »

v 1.1 (1.28.17) - 1st major patch.
Win 10 home 64-bit
All DLC + some mods

I had my first Resistance Haven Defense mission, where i have to evacuate all my resistance members. First thing i noticed was that on mission start directly after confirming the mission description, the civ stat was probably wrong. 0/10 rescued, 9 alive and 1 dead. So i find all members and on the map there were actually 10 alive. I rescued all and the stats were: 10/10 rescued -1 alive and 1 dead. The funny thing was that there was another civ standing in the map (this was number 11). This one was different because i could move onto the tile where the civ was standing. It was like the civ had no mechanic (i could not interact) only the cosmetic was in the map. The mission itself went normally, with incoming reinforcements... In mission rating screen there stood rescued civs 10/11. Back in geoscape my resistance haven had alltogether 10 resistance members.
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