v1.4 Soldier Skills
Posted: Fri Jul 14, 2017 12:21 pm
With my new v1.4 Legendary campaign underway, I'm looking at polishing up my various soldier skills builds.
I'm interested in what you think.
EDIT: Updated after reading the first bunch of replies.
Here's what I have now. Within a builds, skills separated by '/' are ones I'm not so sure of, with the more likely picked skills coming sooner. For Sharpshooters, I'm really not sure about which skill to take for the last pick. In most cases, I'm going to need to experiment a bit, sometimes with builds outside these.
The more numerous builds of a soldier class come first.
Assault
Lightning Reflexes - Close and Personal - Killer Instinct - Extra Conditioning / Formidable - Close Encounters - Close Combat Specialist / Bring 'Em On - Lethal / Street Sweeper
Assault Stunner
Lightning Reflexes / Electroshock - Arc Pulsar - Stun Gunner - Extra Conditioning / Formidable - Close Encounters - Close Combat Specialist / Bring 'Em On - Chain Lightning
Grenadier
Rapid Deployment - Heavy Ordinance - Bluescreen Bombs - HEAT Warheads - Sting Grenades - Volatile Mix - Full Kit
Grenadier Support
Rapid Deployment - Protector - Bluescreen Bombs - HEAT Warheads - Sting Grenades - Volatile Mix - Full Kit
Note: the Grenadier Support has HEAT Warheads over Dense Smoke as Smoke isn't likely to be carried by the Grenadier over Flashbang and damage grenades, especially Frag/Plasma Grenades received from a Specialist's Airdrop.
Grenadier Sapper
Sapper - Heavy Ordinance - Formidable - HEAT Warheads - Chain Shot - Volatile Mix - Full Kit / Combat Engineer
Gunner
Combatives / Grazing Fire - Formidable / Lockdown - Shredder - Demolition / Chain Shot - Cool Under Pressure - Rapid Fire - Traverse Fire
Ranger (Crit)
Close and Personal - Locked On - Aggression - Executioner - Bring 'Em On - Rapid Fire - Rupture
Ranger Reaction
Ever Vigilant - Pump Action - Cool Under Pressure - Suppression / Fortify - Grazing fire - Rapid Reaction - Kill Zone
Sharpshooter
Death From Above - Center Mass - Precision Shot - Low Profile - Deadeye / Aggression - Hunter's Instincts / Kubikuri - Serial / Double Tap
Shinobi
Blademaster - Combatives - Covert - Shadowstrike - Reaper - Whirlwind - Conceal
Specialist Officer
Combat Protocol - Field Surgeon - Trojan - Airdrop - Failsafe - Full Override - Capacitor Discharge
Specialist React/Medic
Sentinel - Field Surgeon - Medical Protocol / Trojan - Airdrop / Field Medic - Cool Under Pressure - Full Override - Kill Zone / Restoration
Technical
Roust - Napalm X - Burnout / Shredder - Phosphorus - Incinerator - Salvo / Quickburn - Rapid Fire
Technical Flamer
Roust - Napalm X - Burnout - Phosphorus - Incinerator - Quickburn - Firestorm
Technical Rocketeer
Fire in the Hole - Biggest Booms - Shredder - Tandem Warheads - Javelin Rockets - Salvo - Bunker Buster
SPARK
Adaptive Aim - Rainmaker / Bulwark - Formidable / Holo Targeting - Repair - Bombard - Damage Control - Sacrifice
I'm interested in what you think.
EDIT: Updated after reading the first bunch of replies.
Here's what I have now. Within a builds, skills separated by '/' are ones I'm not so sure of, with the more likely picked skills coming sooner. For Sharpshooters, I'm really not sure about which skill to take for the last pick. In most cases, I'm going to need to experiment a bit, sometimes with builds outside these.
The more numerous builds of a soldier class come first.
Assault
Lightning Reflexes - Close and Personal - Killer Instinct - Extra Conditioning / Formidable - Close Encounters - Close Combat Specialist / Bring 'Em On - Lethal / Street Sweeper
Assault Stunner
Lightning Reflexes / Electroshock - Arc Pulsar - Stun Gunner - Extra Conditioning / Formidable - Close Encounters - Close Combat Specialist / Bring 'Em On - Chain Lightning
Grenadier
Rapid Deployment - Heavy Ordinance - Bluescreen Bombs - HEAT Warheads - Sting Grenades - Volatile Mix - Full Kit
Grenadier Support
Rapid Deployment - Protector - Bluescreen Bombs - HEAT Warheads - Sting Grenades - Volatile Mix - Full Kit
Note: the Grenadier Support has HEAT Warheads over Dense Smoke as Smoke isn't likely to be carried by the Grenadier over Flashbang and damage grenades, especially Frag/Plasma Grenades received from a Specialist's Airdrop.
Grenadier Sapper
Sapper - Heavy Ordinance - Formidable - HEAT Warheads - Chain Shot - Volatile Mix - Full Kit / Combat Engineer
Gunner
Combatives / Grazing Fire - Formidable / Lockdown - Shredder - Demolition / Chain Shot - Cool Under Pressure - Rapid Fire - Traverse Fire
Ranger (Crit)
Close and Personal - Locked On - Aggression - Executioner - Bring 'Em On - Rapid Fire - Rupture
Ranger Reaction
Ever Vigilant - Pump Action - Cool Under Pressure - Suppression / Fortify - Grazing fire - Rapid Reaction - Kill Zone
Sharpshooter
Death From Above - Center Mass - Precision Shot - Low Profile - Deadeye / Aggression - Hunter's Instincts / Kubikuri - Serial / Double Tap
Shinobi
Blademaster - Combatives - Covert - Shadowstrike - Reaper - Whirlwind - Conceal
Specialist Officer
Combat Protocol - Field Surgeon - Trojan - Airdrop - Failsafe - Full Override - Capacitor Discharge
Specialist React/Medic
Sentinel - Field Surgeon - Medical Protocol / Trojan - Airdrop / Field Medic - Cool Under Pressure - Full Override - Kill Zone / Restoration
Technical
Roust - Napalm X - Burnout / Shredder - Phosphorus - Incinerator - Salvo / Quickburn - Rapid Fire
Technical Flamer
Roust - Napalm X - Burnout - Phosphorus - Incinerator - Quickburn - Firestorm
Technical Rocketeer
Fire in the Hole - Biggest Booms - Shredder - Tandem Warheads - Javelin Rockets - Salvo - Bunker Buster
SPARK
Adaptive Aim - Rainmaker / Bulwark - Formidable / Holo Targeting - Repair - Bombard - Damage Control - Sacrifice