4th Legendary AAR (restarted 3rd)
Posted: Thu May 17, 2018 1:53 pm
I made beginner mistake on 3rd. I was tall and did 100% infiltration. Extremely Light should be goal not 100%
I got UFO hunt vs 23 strong barracks. There was nothing to play on that map for me. I was not interested in playing in one or two regions and doing same stuff as before. Aborted because this was leading to nowhere. Not contacting region by March 11 is crime - my opinion
Rapid expansion + kill all strength + UFO hunt makes my heart ticking. Big Squads and big battles. Risking A-team for small intel cashe - this is the game. I dried out Strength on my 2nd attempt because Vigilance 16 will block supply raid and I could not allow UFOs to land. It costed me 300+ supply every 10 days and cooling of regions will cost me few hundreds hours of my life. That's it - I did not like Vigilance 30 regions and aborted. I can hunt in Vigilance 15 regions for every Strength on map.
Important Mods:
Peek from concealment (default +1 or +2 detection range - it is fine and makes game worth playing. Always detected is unbalanced frustrating approach - goodbye tactics, concealment is not needed and concealment perks are avoided. Shooting fiesta is the best and only way to play the mission. And that videos about solo Stealth Shinobi just don't work - Drone will 100% spot Shinobi. https://www.youtube.com/watch?v=7vdRTlc_ZM8 No solo drone - never had that)
Perfect information for LW2,
Gotcha Again (turned on Advent spotted VIP indicator for famous "luring") - I don't like counting tiles
LW2 Information Display - to track Vigilance on map ( calculating this is just not working. For hard core ones put just 5 rebels on job to reduce vigilance in 5-7 day random period or use mod, result is almost the same. Random will screw you in both cases )
Make Psi Ops Great Again - PSI is OP so why not. Let's my PSI pick up loot
Metal Over Flesh - SPARK Overhaul . Just to play with them and every buff is halved or non researched. Otherwise they are just rusting metal, not worth even leveling up. Shredder Dark Event and they are gone ( I was dragging one trough few mission and it ended rusting in barracks and you can't sold them even to Advent)
ABBA guest enemies ( A better Advent Long war 2) with More ABA Guest Enemies (add-on).
Bio Troops
Ashlynnes LW2 Alien Pack famous Warlock and Flaming Vipers
Celatid Alien LW2 -
EXALT back in action - this one is game changer , nothing have that much of any Stats. Unbalanced and OP mod
LW2 Compatible ADVENT - all of them including Sniper and SPARK prototype (MEC is a baby)
Additional Mission Types LW2 Edition
Expanded Enemy Reinforcements LW2 - this one hurts
Salvaged Missions: will not play again 99 turns of Gatecrasher
Day 0 --- Op. Gatecrasher --- [100% | Very Light] Enemy (10/10) Turns 99
Detected March 2 2:21 PM -- Op. Rogue Banana -- Jailbreak 3x Rebels (8d 0h / Ext. Light) - still don't know who is faceless
Squad: Spec, Assa, 4x rookies
Detected March 3 2:11 PM -- Op. Slagheap Lagoon -- S&G (Ext. Light/ 8d 8h) - Not nice mission. Hoping for another map
Squad: Shin, Gunn, 4x rookies
I got UFO hunt vs 23 strong barracks. There was nothing to play on that map for me. I was not interested in playing in one or two regions and doing same stuff as before. Aborted because this was leading to nowhere. Not contacting region by March 11 is crime - my opinion
Rapid expansion + kill all strength + UFO hunt makes my heart ticking. Big Squads and big battles. Risking A-team for small intel cashe - this is the game. I dried out Strength on my 2nd attempt because Vigilance 16 will block supply raid and I could not allow UFOs to land. It costed me 300+ supply every 10 days and cooling of regions will cost me few hundreds hours of my life. That's it - I did not like Vigilance 30 regions and aborted. I can hunt in Vigilance 15 regions for every Strength on map.
Important Mods:
Peek from concealment (default +1 or +2 detection range - it is fine and makes game worth playing. Always detected is unbalanced frustrating approach - goodbye tactics, concealment is not needed and concealment perks are avoided. Shooting fiesta is the best and only way to play the mission. And that videos about solo Stealth Shinobi just don't work - Drone will 100% spot Shinobi. https://www.youtube.com/watch?v=7vdRTlc_ZM8 No solo drone - never had that)
Perfect information for LW2,
Gotcha Again (turned on Advent spotted VIP indicator for famous "luring") - I don't like counting tiles
LW2 Information Display - to track Vigilance on map ( calculating this is just not working. For hard core ones put just 5 rebels on job to reduce vigilance in 5-7 day random period or use mod, result is almost the same. Random will screw you in both cases )
Make Psi Ops Great Again - PSI is OP so why not. Let's my PSI pick up loot
Metal Over Flesh - SPARK Overhaul . Just to play with them and every buff is halved or non researched. Otherwise they are just rusting metal, not worth even leveling up. Shredder Dark Event and they are gone ( I was dragging one trough few mission and it ended rusting in barracks and you can't sold them even to Advent)
ABBA guest enemies ( A better Advent Long war 2) with More ABA Guest Enemies (add-on).
Bio Troops
Ashlynnes LW2 Alien Pack famous Warlock and Flaming Vipers
Celatid Alien LW2 -
EXALT back in action - this one is game changer , nothing have that much of any Stats. Unbalanced and OP mod
LW2 Compatible ADVENT - all of them including Sniper and SPARK prototype (MEC is a baby)
Additional Mission Types LW2 Edition
Expanded Enemy Reinforcements LW2 - this one hurts
Salvaged Missions: will not play again 99 turns of Gatecrasher
Day 0 --- Op. Gatecrasher --- [100% | Very Light] Enemy (10/10) Turns 99
Detected March 2 2:21 PM -- Op. Rogue Banana -- Jailbreak 3x Rebels (8d 0h / Ext. Light) - still don't know who is faceless
Squad: Spec, Assa, 4x rookies
Detected March 3 2:11 PM -- Op. Slagheap Lagoon -- S&G (Ext. Light/ 8d 8h) - Not nice mission. Hoping for another map
Squad: Shin, Gunn, 4x rookies