Mission Spawn Cooldowns

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Psieye
Posts: 829
Joined: Thu Apr 06, 2017 12:27 am

Mission Spawn Cooldowns

Post by Psieye »

The google doc in that 201 thread explaining mission spawn mechanics has gone offline. Does anyone have a copy of it saved? Failing that, can someone post the global/regional cooldowns for spawning GOps, retals and DE-missions?
My three 8-man GOp squad Commander campaigns:
1st
2nd
3rd
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SonnyWiFiHr
Posts: 416
Joined: Thu Sep 14, 2017 1:57 pm

Re: Mission Spawn Cooldowns

Post by SonnyWiFiHr »

http://ufopaedia.org/index.php/Advent%27s_Agenda_(LW2)

Under advent agenda you have cool downs.

2-3 weeks for normal mission.
If your mission (first set) was jailbreak (example) it will spawn again in third set of mission.
My save scumming spawned jailbreak in less than 12 days (?). If I remember right I got second jailbreak at 10 or 12 march. Can't remember. But I m sure that got one at 15 march (lib 3 set of missions).
Are you planning to control 3 regions with 3 squads ? Ultra fast ? PsieyeOPs ?
The Preacher
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