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[suggestion] Name change for LongWar into RNGWar

Posted: Thu Jul 20, 2017 12:29 am
by SamXjones
Since many features in the game: not only shoot/miss/map layout, but also including (but not limited) flashbang/flame/combative/dodging a 100% hit/finding a mission with enough time for infiltration/do you get a starting engineer or Scientist etc. are based on RNG roll, why bother not naming this mod into RNGWar for the sake for being strightforward?

P.S. (1) yes i m trolling
P.S. (2) but the RNG troll us more

Re: [suggestion] Name change for LongWar into RNGWar

Posted: Thu Jul 20, 2017 7:25 am
by Icarus
(1) What are you trying to accomplish with this post?
(2) Do you think you are going to accomplish it, using that tone?

Re: [suggestion] Name change for LongWar into RNGWar

Posted: Thu Jul 20, 2017 12:30 pm
by Thrombozyt
I think it's his way to tell the board admins to be renamed to AsinineXwhiner...

Re: [suggestion] Name change for LongWar into RNGWar

Posted: Thu Jul 20, 2017 2:32 pm
by orion_winterfire
SamXjones wrote:Since many features in the game: not only shoot/miss/map layout, but also including (but not limited) flashbang/flame/combative/dodging a 100% hit/finding a mission with enough time for infiltration/do you get a starting engineer or Scientist etc. are based on RNG roll, why bother not naming this mod into RNGWar for the sake for being strightforward?

P.S. (1) yes i m trolling
P.S. (2) but the RNG troll us more
Lmao
Wow there sure has been a lot of people trying to crucify rngsus lately.

2 things I'd like to note:

1) randomness favors the underdog - in other words, no RNG = easy peasy game. Yuck!

2) jigsaw puzzles have no randomness.

Re: [suggestion] Name change for LongWar into RNGWar

Posted: Thu Jul 20, 2017 2:33 pm
by Clibanarius
orion_winterfire wrote:
SamXjones wrote: 2) jigsaw puzzles have no randomness.
They most certainly do! Whether all the damn pieces fall out facing upward or not is a big hitch in my strategy.

Re: [suggestion] Name change for LongWar into RNGWar

Posted: Thu Jul 20, 2017 2:36 pm
by orion_winterfire
Clibanarius wrote:
orion_winterfire wrote:
SamXjones wrote: 2) jigsaw puzzles have no randomness.
They most certainly do! Whether all the damn pieces fall out facing upward or not is a big hitch in my strategy.
:lol: thx you made my morning

Re: [suggestion] Name change for LongWar into RNGWar

Posted: Fri Jul 21, 2017 12:11 pm
by llll BlackFlag
RNGesus giveth and RNGesus taketh away

Re: [suggestion] Name change for LongWar into RNGWar

Posted: Fri Jul 21, 2017 1:16 pm
by Dwarfling
Just move on to the next best thing, until it gets nerfed too. I'm moving towards more Assaults, which are still awesome and my guess for "next to be nerfed".

Re: [suggestion] Name change for LongWar into RNGWar

Posted: Fri Jul 21, 2017 1:31 pm
by llll BlackFlag
Dwarfling wrote:Just move on to the next best thing, until it gets nerfed too. I'm moving towards more Assaults, which are still awesome and my guess for "next to be nerfed".
When assaults are good, they're great. I love them as well. I think they are on the strong side but still balanced because you always risk activation when you use them. I've even started to shy away from them in favor of a ranger in some missions because of the activation risk.