Question about Sectoid Commander mind control
Posted: Wed Jun 14, 2017 6:12 am
I had a couple soldiers mind controlled by a sectoid commander in a mission earlier. It's the first time I've seen a Sectoid Commander manage to mind control 2 soldiers at once, and he panicked another one on top of that. In addition, the two mind controlled guys were flanking the poor panicked fella and he didn't seem to stand much of a chance. So i flashbanged the two mind-controlled guys, they missed their target, and I managed to kill the Sectoid Commander the next turn.
So they're freed from mind control, but they're disoriented. And they stay disoriented... for the rest of the mission. Is this a result of the mind control? Or is it a lingering effect of the flashbang on account of the game forgetting to free them from the disorientation? Seems like it could come up a lot, seeing as flashbangs are a good way of dealing with mind controlled soldiers.
So they're freed from mind control, but they're disoriented. And they stay disoriented... for the rest of the mission. Is this a result of the mind control? Or is it a lingering effect of the flashbang on account of the game forgetting to free them from the disorientation? Seems like it could come up a lot, seeing as flashbangs are a good way of dealing with mind controlled soldiers.