Not created equal changes for v1.3

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dwhansen777
Posts: 16
Joined: Sun May 07, 2017 4:39 pm

Not created equal changes for v1.3

Post by dwhansen777 »

Starting a new campaign with V1.3

I want to use the option not created equal, but I want to modify the ranges (min-max) for stats like HP, aim, mobility, etc.

What ini. file would I go to to change these ranges for all starting soldier stats?

TXS
LordYanaek
Posts: 940
Joined: Mon Jan 23, 2017 1:34 pm

Re: Not created equal changes for v1.3

Post by LordYanaek »

XComLW_Toolbox.ini
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;These are the max allowed deltas for each stat type
+STAT_CAPS=(Stat=eStat_Offense, Min=-10, Max=10)
+STAT_CAPS=(Stat=eStat_Defense, Min=-10, Max=10)
+STAT_CAPS=(Stat=eStat_Dodge, Min=-15, Max=15)
+STAT_CAPS=(Stat=eStat_Will, Min=-15, Max=15)
+STAT_CAPS=(Stat=eStat_Hacking, Min=-4, Max=15)
+STAT_CAPS=(Stat=eStat_HP, Min=-1, Max=3)
+STAT_CAPS=(Stat=eStat_Mobility, Min=-2, Max=3)
+STAT_CAPS=(Stat=eStat_PsiOffense, Min=-15, Max=15)
Note that due to the way NCE works it must be able to reduce some stats to boost others so if you just set every Min value to zero in hope of getting better soldiers you'll just disable NCE completely.
dwhansen777
Posts: 16
Joined: Sun May 07, 2017 4:39 pm

Re: Not created equal changes for v1.3

Post by dwhansen777 »

TXS!
Zyxpsilon
Posts: 274
Joined: Fri Jan 20, 2017 1:26 am

Re: Not created equal changes for v1.3

Post by Zyxpsilon »

This is something i invested deep thoughts into (we had a good debate in one earlier thread) -- hoping to find some "rational" ways to add more variations to the whole DELTA scalings.

Pretty hard to control my principal targets though; Health & Mobility. Eventually i've settled on this set of values & have gotten reasonable contrast between most soldiers.

Code: Select all

;These are the max allowed deltas for each stat type	#2;#1;LW
+STAT_CAPS=(Stat=eStat_Offense, Min=-12, Max=8)		;-5,15	;-10,10
+STAT_CAPS=(Stat=eStat_Defense, Min=-8, Max=10)		;-5,15	;-10,10
+STAT_CAPS=(Stat=eStat_Dodge, Min=-12, Max=8)		;-10,20	;-15,15
+STAT_CAPS=(Stat=eStat_Will, Min=-15, Max=15)			;-5,25	;-15,15
+STAT_CAPS=(Stat=eStat_Hacking, Min=-5, Max=10)		;0,20	;-4,15
+STAT_CAPS=(Stat=eStat_HP, Min=0, Max=3)			;0,4		;-1,3
+STAT_CAPS=(Stat=eStat_Mobility, Min=-1, Max=4)		;0,5		;-2,3
+STAT_CAPS=(Stat=eStat_PsiOffense, Min=-6, Max=17)		;-10,25	;-15,15
Note that the PsiOffense MinMax entries were changed to -18,18 for v1.3!
RookieAutopsy
Posts: 80
Joined: Sat May 13, 2017 9:35 am

Re: Not created equal changes for v1.3

Post by RookieAutopsy »

Zyxpsilon wrote:Note that the PsiOffense MinMax entries were changed to -18,18 for v1.3!
Was it? I have just been in my config and it shows -15,15 for me still. Do I need to do the config nuke? 1.3 seems to be working fine for me and other edits I made have been reverted.
Zyxpsilon
Posts: 274
Joined: Fri Jan 20, 2017 1:26 am

Re: Not created equal changes for v1.3

Post by Zyxpsilon »

Badly worded sorry.. it was v1.2 that had those -18,18 values & v1.3 that lowered them to -15,15.
No need to "Config-Nuke" as this special INI file is already controlled (and re-examined) by LW-Toolbox on every game boot. And, you are right that our edits get processed correctly.
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