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Coil Gun Req.??

Posted: Sat Mar 18, 2017 9:56 pm
by Blathergut
I have laser weapons and magnetic weapons...but coil guns don't seem to appear as a research option then. What am I missing that I need?

Re: Coil Gun Req.??

Posted: Sat Mar 18, 2017 10:01 pm
by LordYanaek

Re: Coil Gun Req.??

Posted: Sat Mar 18, 2017 10:02 pm
by Blathergut
I have that tech tree, but it seems to show just needing mag weapons...so that's why the question here...they seem to req. something more?

Re: Coil Gun Req.??

Posted: Sat Mar 18, 2017 10:03 pm
by Blathergut
and...have done elerium...

Re: Coil Gun Req.??

Posted: Sat Mar 18, 2017 10:07 pm
by LordYanaek
Mhh, the old tree (http://imgur.com/a/Y0L48) indicate you need Advanced Magnetic Weapons and not just the basic one for Coil unlike the new "improved" tree. One is obviously wrong.

Re: Coil Gun Req.??

Posted: Sat Mar 18, 2017 10:08 pm
by Blathergut
that may be it...will see...thanks

Re: Coil Gun Req.??

Posted: Sat Mar 18, 2017 10:33 pm
by Hellaki
Blathergut wrote:I have that tech tree, but it seems to show just needing mag weapons...so that's why the question here...they seem to req. something more?
That tree was wrong (and it caused the same confusion for other players, including myself) - you need advanced mag weapons as well.

This is the corrected version from the same guy: https://www.reddit.com/r/Xcom/comments/ ... _tree_v12/