Coil Gun Req.??

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Blathergut
Posts: 23
Joined: Tue Feb 21, 2017 2:16 am

Coil Gun Req.??

Post by Blathergut »

I have laser weapons and magnetic weapons...but coil guns don't seem to appear as a research option then. What am I missing that I need?
Blathergut
Posts: 23
Joined: Tue Feb 21, 2017 2:16 am

Re: Coil Gun Req.??

Post by Blathergut »

I have that tech tree, but it seems to show just needing mag weapons...so that's why the question here...they seem to req. something more?
Blathergut
Posts: 23
Joined: Tue Feb 21, 2017 2:16 am

Re: Coil Gun Req.??

Post by Blathergut »

and...have done elerium...
LordYanaek
Posts: 940
Joined: Mon Jan 23, 2017 1:34 pm

Re: Coil Gun Req.??

Post by LordYanaek »

Mhh, the old tree (http://imgur.com/a/Y0L48) indicate you need Advanced Magnetic Weapons and not just the basic one for Coil unlike the new "improved" tree. One is obviously wrong.
Blathergut
Posts: 23
Joined: Tue Feb 21, 2017 2:16 am

Re: Coil Gun Req.??

Post by Blathergut »

that may be it...will see...thanks
Hellaki
Posts: 11
Joined: Mon Jan 30, 2017 11:56 am

Re: Coil Gun Req.??

Post by Hellaki »

Blathergut wrote:I have that tech tree, but it seems to show just needing mag weapons...so that's why the question here...they seem to req. something more?
That tree was wrong (and it caused the same confusion for other players, including myself) - you need advanced mag weapons as well.

This is the corrected version from the same guy: https://www.reddit.com/r/Xcom/comments/ ... _tree_v12/
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