That is, just put in the number of turns the mission will last right into the objective text, so it can be easily referenced during squad loadout.
That's all! Simple in concept but perhaps not in execution, I realize!
QoL feature request: "Hack ADVENT Workstation" -> "Hack ADVENT Workstation (12 turns)"
Re: QoL feature request: "Hack ADVENT Workstation" -> "Hack ADVENT Workstation (12 turns)"
Same would be very nice for alien force levels, e.g. "Extremely Light" -> "Extremely Light (7-9)".