Rewarding supplies for alien kills and quick missions
Posted: Sun Feb 12, 2017 10:37 pm
I'm pretty familiar with mods and how they work now. I am familiar with programming, but I haven't done any scripting so far when it comes to Xcom modding.
One thing I'd love to try to work out is some way of modding in bonus supplies under the following two conditions:
1. Each alien kill has a chance to reward one supply (kind of like the Officer collector perk)
and....
2. Completing missions before certain turn thresholds rewards bonus supplies.
---
My question is:
Do you have any suggestions on where to start working on these mods, or examples that might be copied/adapted?
Thanks a bunch!
One thing I'd love to try to work out is some way of modding in bonus supplies under the following two conditions:
1. Each alien kill has a chance to reward one supply (kind of like the Officer collector perk)
and....
2. Completing missions before certain turn thresholds rewards bonus supplies.
---
My question is:
Do you have any suggestions on where to start working on these mods, or examples that might be copied/adapted?
Thanks a bunch!