LW Perk Pack Ranger remake idea

Discussion of our XCOM 2 mods
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Hjarr
Posts: 20
Joined: Sun Jun 26, 2016 12:04 am

LW Perk Pack Ranger remake idea

Post by Hjarr »

So this is a wild idea. If you wish to not act upon this I fully understand.

I think two things are currently underutilized. No one has a rifle, and no one really uses a pistol :mrgreen: The new Ranger could be a mix of both these things.

Ranger Main Weapon - Flintlock Rifle

Damage: 3-5 (same as regular Assault Rifle)
Effects: Bleed. Causes 1 dmg per turn and a movement penalty.
Distance Penalties: Same as Sniper Rifle
Crit Bonus: +10
Ammo: 3

Ranger Secondary Weapon - Pistol / Revolver

Damage: 3-5 (same as regular Assault Rifle)
Effects: None
Distance Penalties: Same as Shotgun
Crit Bonus: Same as shotgun

Squaddie Level Perks
Light Em' Up
Commissar
Hunt Shot (take a Rifle shot with +10 aim, 1 turn cooldown)
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What this change does?

It's essentially the same class except you'll use Rifle for mid-long range and the pistol for short range. You'll get more unique weaponry since you won't be carrying a Shotgun on your Ranger like the rest of your troops. The Ranger would probably be slightly weaker than now since the fact you couldn't take a Shotgun with you. This can be counteracted with having strong perks on the class.
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