Search found 69 matches

by JM01
Wed Jun 07, 2017 3:59 am
Forum: Elevated Bug Reports
Topic: Camera Stuck Under The Avenger
Replies: 125
Views: 1511296

Re: Camera Stuck Under The Avenger

Latest i heard about this issue is that someone claimed it might be related to the weird My@2K link feature that we get to "accept" or not. IIRC.. when XC2 got released -- a few geek sites expressed legitimate concerns about this runtime interference that would later create overflow condi...
by JM01
Mon Jun 05, 2017 12:55 am
Forum: Elevated Bug Reports
Topic: Camera Stuck Under The Avenger
Replies: 125
Views: 1511296

Re: Camera Stuck Under The Avenger

Has this bug gotten worse for anyone? I am getting after I complete any mission now. Every single mission the camera gets stuck under the avenger. I started happening more when I uninstalled then reinstalled the Alien Hunters DLC. After doing that the camera gets stuck after every single mission. Th...
by JM01
Wed May 31, 2017 2:13 am
Forum: Long War 2
Topic: QoL wishlist based on 1.4
Replies: 20
Views: 32907

Re: QoL wishlist based on 1.4

True that this flaw is very unpredictable.. but by pressing ESC i can at least get to the Menu for a quick exit and then simply reload the last Autosave which performs some indirect "engine" reset. After that, the bug doesn't happen during that particular game session and i can safely ret...
by JM01
Tue May 30, 2017 4:45 pm
Forum: Long War 2
Topic: cover and mind control
Replies: 6
Views: 11116

Re: cover and mind control

As far as I can tell this is intentional (at least it feels that way). What it does is basically turns your character into an exposed unit (a unit that cannot take cover, as can be seen by the lack of shield icon that they have next to their health bar once they get mind controlled). This makes Sect...
by JM01
Tue May 30, 2017 3:43 pm
Forum: Long War 2
Topic: HQ assaults
Replies: 8
Views: 13619

Re: HQ assaults

The problem with this is that once you do that and reveal the HQ advent usually goes apeshit and starts sending supply raids from all neighboring regions like mad [...] I don't think this is actually true. Completing the network tower doesn't generate any more vigilance than any other mission; I th...
by JM01
Tue May 30, 2017 3:40 pm
Forum: Long War 2
Topic: QoL wishlist based on 1.4
Replies: 20
Views: 32907

Re: QoL wishlist based on 1.4

-- FIX the "Under-Avenger-Camera" bug. Given the super inconsistent nature of the bug and all of the different variables I doubt this is going to be fixed anytime soon (if at all). This is a stupid bug and I also wish they would fix it. Luckily I found that at the very least if I use the ...
by JM01
Tue May 30, 2017 2:01 pm
Forum: Long War 2
Topic: HQ assaults
Replies: 8
Views: 13619

Re: HQ assaults

I find the reward underwhelming for the planning and risks involved. That said, it is no surprise that most people liberate a single (required) region per campaign. It's simply not worth it. You can easily get the same loot from 1-2 supply raids with a fraction of risk / squad investment. Not to me...
by JM01
Sun May 28, 2017 9:47 am
Forum: Long War 2
Topic: Retaliations
Replies: 41
Views: 64445

Re: Retaliations

I did my first retaliation which was fine, a few faceless to start and the reinforcements every turn as expected. On my second retaliation, there were a whole bunch of enemies on the map to start with as well as reinforcements every turn! :twisted: Does anyone know the reason for this? Is it relate...
by JM01
Sun May 28, 2017 9:40 am
Forum: Long War 2
Topic: combatives+bladestorm?
Replies: 6
Views: 11636

Re: combatives+bladestorm?

This combo works so damn well. I've already baited a ton of Mutons to their deaths with that combo. Almost borderline broken :P
by JM01
Thu May 25, 2017 8:34 pm
Forum: Long War 2
Topic: restrict map size for short timer missions
Replies: 3
Views: 6096

Re: restrict map size for short timer missions

The mission timers now seem much more generous and scale with map size. I am unsure if RNF timers also scale with map size? RNF timers scale with Advent Strength in the region you are running the mission in. Usually when things start to get around strength 4 is when it starts to get risky to run ti...
by JM01
Wed May 24, 2017 3:39 am
Forum: Long War 2
Topic: Aliens hitting me frequently through full cover
Replies: 110
Views: 164879

Re: Aliens hitting me frequently through full cover

So I did a controlled test run just to see. I used the console to create a soldier with 10,000 health, zero defense and zero dodge, set graze band to zero, and then set up a Rendezvous mission. I had the rebels grenades themselves to death, then cleared out all the aliens except for a trooper. I pu...
by JM01
Wed May 24, 2017 2:29 am
Forum: Long War 2
Topic: Aliens hitting me frequently through full cover
Replies: 110
Views: 164879

Re: Aliens hitting me frequently through full cover

Specifically, we made that change in 1.3 so the Graze band works properly for the alien team, but no, we are not intentionally cheating in favor of the AI with those settings. Players should definitely be seeing more grazes against XCOM, because the upper half of the graze band was being reverted t...
by JM01
Wed May 24, 2017 12:50 am
Forum: Long War 2
Topic: Aliens hitting me frequently through full cover
Replies: 110
Views: 164879

Re: Aliens hitting me frequently through full cover

Here's some inspirational RNG at work from a fellow LW1 streamer: https://clips.twitch.tv/MoralMotionlessGrassRickroll https://oddshot.tv/s/44TmSG https://oddshot.tv/s/rwQC2y https://gfycat.com/SpiritedClosedFantail https://u.pomf.is/ximypz.webm Getting shot through full cover happens. Not getting ...
by JM01
Mon May 22, 2017 6:46 pm
Forum: Long War 2
Topic: Aliens hitting me frequently through full cover
Replies: 110
Views: 164879

Re: Aliens hitting me frequently through full cover

Does advent get an aim assist? I just got my specialist killed by a suppressed and disoriented gunner with a 10% to hit chance reported by Performed information. The Customize UIEventNotice mod shows the phrase "aim assist modified hit chance to 101 using previous hit chance." (screenshot...
by JM01
Mon May 22, 2017 2:07 am
Forum: Elevated Bug Reports
Topic: Camera Stuck Under The Avenger
Replies: 125
Views: 1511296

Re: Camera Stuck Under The Avenger

As far as I can tell this is NOT a memory issue. I have 64Gigs of system RAM and 8Gigs of VRAM and I do not come near that much memory usage obviously yet I get this bug around 3 to 4 time per session that I play xcom. Sometimes I will go around 4 - 6 missions without it happening and other times I ...
by JM01
Fri May 19, 2017 8:10 pm
Forum: Long War 2
Topic: Aliens hitting me frequently through full cover
Replies: 110
Views: 164879

Re: Aliens hitting me frequently through full cover

Casinos would love you. And I also like the apples and oranges you just gave. I've worked on casino software and video games. Nothing but apples here. Again apples and oranges. As a coder of casino software you know that the software sets the machine to pay out after a certain amount of money has b...
by JM01
Fri May 19, 2017 3:14 pm
Forum: Long War 2
Topic: Aliens hitting me frequently through full cover
Replies: 110
Views: 164879

Re: Aliens hitting me frequently through full cover

Garthor wrote:
JM01 wrote:An it's fine that things like that happen "once in a while" like as in just about never and if it does happen to you once you can be pretty sure that it is likely never going to happen again.
Casinos would love you.
And I also like the apples and oranges you just gave.
by JM01
Fri May 19, 2017 5:47 am
Forum: Long War 2
Topic: Aliens hitting me frequently through full cover
Replies: 110
Views: 164879

Re: Aliens hitting me frequently through full cover

Something to bear in mind when you're looking for anomalies is range bonuses - it's easy to forget that these apply to ADVENT also, and they benefit from the 1.3 buffs too. I've found a lot of players forget about them when calculating opponent's chance to hit. Yep a lot of people do forget to do s...
by JM01
Fri May 19, 2017 3:11 am
Forum: Long War 2
Topic: Aliens hitting me frequently through full cover
Replies: 110
Views: 164879

Re: Aliens hitting me frequently through full cover

Just played a bit more (around 2 missions) and the first one I didn't really see anything that stood out (then again I had the fortune of not really letting the enemy take any shots, I think they literally only took like 1 MAYBE 2 shots). The second mission...... two ~30% shots to my technical that ...
by JM01
Thu May 18, 2017 7:54 pm
Forum: Long War 2
Topic: Aliens hitting me frequently through full cover
Replies: 110
Views: 164879

Re: Aliens hitting me frequently through full cover

While the current mods that provide statistics of aim for a shot I am seeing an alarming amount of people starting to report the same thing and am starting to think that this isn't a fluke or bad luck. I have had multiple occasions where a flashbanged, SUPPRESSED and RED FOGGED officer is hitting un...
by JM01
Thu May 18, 2017 7:39 pm
Forum: Long War 2
Topic: Your least favorite things about 1.3 ?
Replies: 26
Views: 37029

Re: Your least favorite things about 1.3 ?

I was convinced my mod showing me the aim stats was buggy. If you are using Perfect Information it is buggy, and often inaccurate. It has not been updated for Long War 2. I don't know how often it has been inaccurate but from what I can tell it has been accurate for all of the shots I have seen mys...
by JM01
Thu May 18, 2017 4:01 pm
Forum: Long War 2
Topic: Your least favorite things about 1.3 ?
Replies: 26
Views: 37029

Re: Your least favorite things about 1.3 ?

Hi Cryptc, For me its the enemy low accuracy hits, and the amount of graze hits. After 50h spent on the 1.3 I am seriously thinking of disabling graze(or making it 2-4%) and installing the cover reduction mod to try to balance the gameplay a bit. I think on legend now, is waay harder than before. r...
by JM01
Thu May 18, 2017 1:40 pm
Forum: Long War 2
Topic: 1.3 Too many turns, too easy!!
Replies: 20
Views: 26129

Re: 1.3 Too many turns, too easy!!

Ehhh, I think the turn timers are fine now. The timers for hacking a workstation in an advent facility or train are still the same (8 on Commander+) and now with the much larger number of turns on the other missions with the rnf timers ticking from the start is a great way to balance out how aggress...
by JM01
Thu May 18, 2017 1:31 pm
Forum: Long War 2
Topic: Your least favorite things about 1.3 ?
Replies: 26
Views: 37029

Re: Your least favorite things about 1.3 ?

Hi Cryptc, For me its the enemy low accuracy hits, and the amount of graze hits. After 50h spent on the 1.3 I am seriously thinking of disabling graze(or making it 2-4%) and installing the cover reduction mod to try to balance the gameplay a bit. I think on legend now, is waay harder than before. r...
by JM01
Tue May 16, 2017 8:29 pm
Forum: Long War 2
Topic: Is Mind Control supposed to take you out of cover?
Replies: 5
Views: 8574

Re: Is Mind Control supposed to take you out of cover?

The last few times one of my soldiers has been mind controlled, they were considered out of cover by all enemy aliens. Is this new to 1.3 and intended? As far as I know this has been the case since vanilla (I know it has been the case for Long War 2 since its inception). When your unit is mind cont...