Search found 5 matches

by tulliopontecorvo
Wed Nov 15, 2017 7:54 pm
Forum: Long War of the Chosen Development (Community Adaptation)
Topic: Suggestions: Covert Op Mechanics
Replies: 10
Views: 16608

Re: Suggestions: Covert Op Mechanics

I agree with PsiEye. The CovertOp function certainly has interesting possibilities but I doubt it can replace the infiltration mechanics altogether and I similarly don't think it's wise to remove the RnG, it's a much simpler solution to expand upon the archives in-game so that players can begin to r...
by tulliopontecorvo
Fri Nov 10, 2017 11:11 pm
Forum: Terra Invicta Development
Topic: Terra Invicta Dev Diary #1
Replies: 34
Views: 100387

Re: Terra Invicta Dev Diary #1

Thanks JohnnyLump, that's definitely intriguing! I caught that Atlantic article earlier today too and, believe it or not, instantly thought of Terra Invicta... so good job on that :D EDIT: this actually made me think of a question RE nations and factions... how are national allegiances to factions d...
by tulliopontecorvo
Thu Nov 09, 2017 9:00 pm
Forum: Terra Invicta Development
Topic: Terra Invicta Dev Diary #1
Replies: 34
Views: 100387

Re: Terra Invicta Dev Diary #1

Presumably an assault at this range is only feasible because they're going for an underdeveloped civilization and this will have time to build a fleet.) That's sort of my point though: what's preventing them from striking hard and fast on day one? Even if you can send just unarmed starships for wha...
by tulliopontecorvo
Thu Nov 09, 2017 5:11 pm
Forum: Terra Invicta Development
Topic: Terra Invicta Dev Diary #1
Replies: 34
Views: 100387

Re: Terra Invicta Dev Diary #1

Important question: how do the aliens not just steamroll humanity from the get go? This might already be clear to you, but I ask because it's an aspect that is often overlooked. If they're building an industrial base then I assume they weren't originally built as an invasion fleet or something in th...
by tulliopontecorvo
Wed Oct 19, 2016 11:17 pm
Forum: Terra Invicta Development
Topic: Brainstorm: Alien Motivation
Replies: 59
Views: 101558

Re: Brainstorm: Alien Motivation

You cannot separate the question of alien motivation from game design. Some have already written excellent comments that keep in mind that the answer needs firstly to make the game work. I will try and make a contribution. What made Long War so much better than vanilla EU/EW wasn't just the extremel...