Search found 3 matches

by PixalV
Sun Aug 07, 2016 2:39 am
Forum: Pavonis Interactive's standalone XCOM 2 mods
Topic: Spliting the Alien Pack
Replies: 5
Views: 9234

Re: Spliting the Alien Pack

would you mind telling me how to disable individual units, it seemed very different than vanilla
by PixalV
Sun Aug 07, 2016 12:04 am
Forum: Pavonis Interactive's standalone XCOM 2 mods
Topic: Spliting the Alien Pack
Replies: 5
Views: 9234

Re: Spliting the Alien Pack

I have searched through all the files relating to the drone, and its weapons and abilities, and I get a failure to compile, with no apparent reason, I have got them all in the project

*EDIT*

Would sending my mod project be of any assistance
by PixalV
Sat Aug 06, 2016 11:36 pm
Forum: Pavonis Interactive's standalone XCOM 2 mods
Topic: Spliting the Alien Pack
Replies: 5
Views: 9234

Spliting the Alien Pack

I have been attempting this all day, trying to get the split into seperate mods, First I am working on the drone, but I am just lost, the code is so different from vanilla in some places and I am just beyond confused by it, any ideas?