Search found 7 matches

by Mordobb
Wed Aug 10, 2016 1:21 am
Forum: Pavonis Interactive's standalone XCOM 2 mods
Topic: Pure Virtual function being called while Application was running (GlsRunning ==1)
Replies: 37
Views: 60545

Re: Pure Virtual function being called while Application was running (GlsRunning ==1)

Hum there s no update on the Steam workshop or this update is only present on nexusmod.
by Mordobb
Sun Jul 24, 2016 2:46 am
Forum: Pavonis Interactive's standalone XCOM 2 mods
Topic: Pure Virtual function being called while Application was running (GlsRunning ==1)
Replies: 37
Views: 60545

Re: Pure Virtual function being called while Application was running (GlsRunning ==1)

I m sure it won t help much. But here s the result i have for the so called "mod issue revealer alternative xcom launcher" Conflict found for 'UIArmory_MainMenu': Long War Perk Pack * Long War Leader Pack * Long War Perk Pack * Long War Toolbox Conflict found for 'UISquadSelect': Long War ...
by Mordobb
Thu Jul 21, 2016 4:39 pm
Forum: Terra Invicta Development
Topic: What are You guys planning for the combat system?
Replies: 25
Views: 53546

Re: What are You guys planning for the combat system?

Its seems your design ain t that clear to you. And to say the truth it got very confusing to me. It seems you re straining toward a 4X with grand strategy but with kind af a too limited scope for grand strategy due to the few assets given (our solar sistem). Also someone above made some very good po...
by Mordobb
Thu Jul 21, 2016 4:05 pm
Forum: Terra Invicta Development
Topic: Fundamental Design
Replies: 4
Views: 12480

Re: Fundamental Design

There is an option that has never been explored and is kind of a dream. All toward Xcom history planetary defence has been there, but never reflected as it would probably be. In a very simple cenario a la ID4 (first movie) let focus on a more probably stuff: Virus fails miserably Nuclear blast works...
by Mordobb
Thu Jul 21, 2016 3:42 pm
Forum: Terra Invicta Development
Topic: Brainstorm: Human Factions
Replies: 8
Views: 17054

Re: Brainstorm: Human Factions

Humans factions are an interesting thing. Following a scenario of chaos and maybe humans being pushed back, you sure to have split ups. 1) Some countries are subdued and act as primary guards for the aliens. 2) Some groups takethe chaos oportunity to take revenge upon groups or nations. 3) Some grou...
by Mordobb
Thu Jul 21, 2016 3:27 pm
Forum: Terra Invicta Development
Topic: Brainstorm: Alien Motivation
Replies: 59
Views: 101495

Re: Brainstorm: Alien Motivation

I would keep it simple as goal and motivation. Something we can easely understand but is creepy. No morale or whatever. Background not known: Aliens were in war and this is a group that fled toward unknown space, our space. They are beaten and are desperate for ressources. They need food and ressour...
by Mordobb
Thu Jul 21, 2016 2:53 pm
Forum: Pavonis Interactive's standalone XCOM 2 mods
Topic: Pure Virtual function being called while Application was running (GlsRunning ==1)
Replies: 37
Views: 60545

Re: Pure Virtual function being called while Application was running (GlsRunning ==1)

My crashes occur at varied pointa. But always related to an animation. (Most of the time during transition - begin End. It never happens during combat. I wouldn t be surprising if this is caused by some sound load, video load related to some lack of memory or paging memory altought i have 32GB of ra...