Search found 4 matches

by Mazi
Sun Jan 22, 2017 4:28 pm
Forum: Long War 2
Topic: Crowdsourcing translations: Shaped Charges
Replies: 31
Views: 38438

Re: Crowdsourcing translations: Shaped Charges

Glad to help you guys ***ITALIAN*** FriendlyName="Carica Cava" FriendlyNamePlural="Cariche Cave" BriefSummary="Un piccolo esplosivo progettato per abbattere le pareti." TacticalText="<Bullet/> La Carica Cava ha gittata ed area d'effetto limitate e non provoca ferit...
by Mazi
Thu Dec 22, 2016 10:40 am
Forum: Pavonis Interactive's standalone XCOM 2 mods
Topic: Are you working entirely on fifth mod or concurrently on Terra Invicta?
Replies: 1
Views: 17602

Are you working entirely on fifth mod or concurrently on Terra Invicta?

I'll be happy either way, but i just want to know if you are entirely focused on the X2 last mod or are you doing other things too, like Terra Invicta.
by Mazi
Mon May 30, 2016 11:35 am
Forum: Modders' Forum
Topic: I'm changing Environment Maps (weather, night scenes look, etc.). Almost done but need help for last step
Replies: 2
Views: 6349

Re: I'm changing Environment Maps (weather, night scenes look, etc.). Almost done but need help for last step

Thank you, it worked. However, i noticed that ingame, while the environment stuff in the (lighting, colours, etc.) is correctly loeaded, the sky texture is missing, so the sky is pitch black. I'm pretty sure this is related to something originally linked to the umap missing, in fact when i load the ...
by Mazi
Fri May 27, 2016 1:38 pm
Forum: Modders' Forum
Topic: I'm changing Environment Maps (weather, night scenes look, etc.). Almost done but need help for last step
Replies: 2
Views: 6349

I'm changing Environment Maps (weather, night scenes look, etc.). Almost done but need help for last step

So, i found in the Sdk folder various .Umap files who are related to the environment scene. There are many of them, one for each different time condition (Es. Daytime\Desert or Nighttime\Tundra or Sunset\Slums). You can modify a lot of parameters such as Fog of war colour, visibility, lightness, the...