Search found 3 matches

by Ranarius Webfoot
Thu Feb 25, 2016 6:03 pm
Forum: General Discussion
Topic: Mod suggestion (actually re-inclusion from the old old Xcom)
Replies: 6
Views: 12279

Re: Mod suggestion (actually re-inclusion from the old old Xcom)

The one mod I'd MOST be interested in is one that makes it so, as soon as you break concealment, all of the pods on the map "split" into individual units and AI works as normal. So, as soon as they know you're here, they all start to converge to take you out, and respecting cover as they d...
by Ranarius Webfoot
Wed Feb 24, 2016 2:07 am
Forum: XCOM: Long War General Discussion
Topic: Your preferred HQ location
Replies: 7
Views: 19898

Re: Your preferred HQ location

Quai d'Orsay. Intel scans costing less is nice, more defense is nice, but the extra requests is why I love this starting bonus. I love having that extra inflow of scientists and engineers, and cash, and pre-leveled soldiers... As a bonus, it shares a continent with Russia, which I push for as my sec...
by Ranarius Webfoot
Wed Feb 24, 2016 1:38 am
Forum: Terra Invicta Development
Topic: Brainstorm: Alien Motivation
Replies: 59
Views: 101603

Re: Brainstorm: Alien Motivation

I think the idea that aliens might attempt to conquer Earth to conscript us as slave labor is quite promising. Somebody else downplayed the idea because there's nothing we can do that they can't already do for themselves - I raise the counterpoint that this has been true every time humans have ensla...