Search found 1 match
Search found 1 match • Page 1 of 1
- Sun Aug 19, 2018 6:30 am
- Forum: Terra Invicta Development
- Topic: Terra Invicta Dev Diary #4: Nations, Part 1
- Replies: 5
- Views: 5020
Interesting stuff! It's leading me to think of how it could be neat, though likely too complicated, to add in real-world ideologies as a counterpart to the in-game factions. I'm envisioning a system where each country can be either capitalist, communist, or fascist, with each ideology having a (rand...