Search found 3 matches
- Fri Feb 05, 2016 6:47 am
- Forum: General Discussion
- Topic: [Request] Gremlin Loot Grab
- Replies: 5
- Views: 10623
Re: [Request] Gremlin Loot Grab
I'd like to put in a request for a modification to the Gremlin. The idea is to send the Gremlin to pickup loot drops. This could be limited to 1 time per map or have a 6 or 8 turn cooldown. I like this idea! But instead of giving Gremlins this ability by default, maybe it can be turned into a new T...
- Fri Feb 05, 2016 6:20 am
- Forum: General Discussion
- Topic: Mod suggestion (actually re-inclusion from the old old Xcom)
- Replies: 6
- Views: 12280
Re: Mod suggestion (actually re-inclusion from the old old Xcom)
Actually in the old game it was light related. The aliens had better night vision that you did, but the humans had a slightly better sight radius in daylight. My usual solution to night missions and the light issues is to load an auto-cannon with incindieries and set the map on fire. :D Not recomme...
- Fri Feb 05, 2016 5:52 am
- Forum: Pavonis Interactive's standalone XCOM 2 mods
- Topic: new mods?
- Replies: 5
- Views: 11282
Re: new mods?
I'd like to see more nations represented like in the Long War mod for XCOM: EW. I live in Taiwan and loved that I would get troopers from my country. XCOM 2 represents China, I know, but despite what the government in China thinks, Taiwan is a de facto independent nation. Anyway, this isn't about po...