Search found 13 matches

by grich117
Mon May 30, 2016 2:55 am
Forum: Pavonis Interactive's standalone XCOM 2 mods
Topic: Long war killed Xcom 2 haha
Replies: 14
Views: 14282

Re: Long war killed Xcom 2 haha

M4TT3R wrote:
grich117 wrote:
i am currently on my 51st playthrough
How many of those were wins?
What's a Win? there is a reason Xcom2 Assumes that you lost the first time, that reason is LongWar!
True, very true.
by grich117
Tue May 17, 2016 7:34 pm
Forum: XCOM: Long War Troubleshooting
Topic: Council of nations has evaporated
Replies: 3
Views: 2473

Re: Council of nations has evaporated

LordAbizi wrote:after checking it looks like the council of nations has gone on vacation
New feature, they now take vacations on some months. (kidding, that's a problem, right there.)
by grich117
Sat Apr 23, 2016 2:51 am
Forum: Off-topic
Topic: Alert Emails
Replies: 1
Views: 22109

Alert Emails

I just wanted to alert you guys, that all the emails sent about forum alerts are marked as phishing emails by gmail. If you have a solution to that, that would be great, but I'd be fine if you don't.
Thanks!
by grich117
Fri Apr 22, 2016 7:11 pm
Forum: General Discussion
Topic: I'll take the bait.
Replies: 8
Views: 5503

Re: I'll take the bait.

2) Engineers are gods, scientists aren't crap. Seriously, what is the deal? Everything you want to do requires engineers but scientists are just a static bonus? Why not allow us to staff some of the centers with (like medbay) with scientists thereby giving us a choice between research speed and ope...
by grich117
Fri Apr 22, 2016 5:57 pm
Forum: General Discussion
Topic: Announcement hype vs. reality
Replies: 11
Views: 6000

Re: Announcement hype vs. reality

You do realize that there is no benefit and often the opposite to revealing information in an untimely fashion. Furthermore you don't know what the various agreements that may be in place are, for all any of us knows LWS may be working entirely on a new game, XCom 3, an official Long War expansion ...
by grich117
Fri Apr 22, 2016 12:11 am
Forum: General Discussion
Topic: Announcement hype vs. reality
Replies: 11
Views: 6000

Re: Announcement hype vs. reality

Andor wrote:Or maybe the answer is "Yes, but it's an official DLC and we are under an NDA which would allow them to harvest our organs if we break it."
You know, Firaxis is wanting to branch out their company...
by grich117
Thu Apr 21, 2016 7:58 pm
Forum: General Discussion
Topic: I'll take the bait.
Replies: 8
Views: 5503

Re: I'll take the bait.

2) Engineers are gods, scientists aren't crap. Seriously, what is the deal? Everything you want to do requires engineers but scientists are just a static bonus? Why not allow us to staff some of the centers with (like medbay) with scientists thereby giving us a choice between research speed and ope...
by grich117
Wed Apr 13, 2016 4:47 am
Forum: Pavonis Interactive's standalone XCOM 2 mods
Topic: Long war killed Xcom 2 haha
Replies: 14
Views: 14282

Re: Long war killed Xcom 2 haha

Noganeto1 wrote:
grich117 wrote:
i am currently on my 51st playthrough
How many of those were wins?
Just. Only. 1
Slightly above average number of victories :)
by grich117
Sun Apr 10, 2016 4:17 am
Forum: Pavonis Interactive's standalone XCOM 2 mods
Topic: Long war killed Xcom 2 haha
Replies: 14
Views: 14282

Re: Long war killed Xcom 2 haha

i am currently on my 51st playthrough
How many of those were wins?
by grich117
Sun Apr 10, 2016 4:14 am
Forum: General Discussion
Topic: Announcement hype vs. reality
Replies: 11
Views: 6000

Re: Announcement hype vs. reality

Yeah, I know what you mean. You need to keep an audience interested to do anything. Currently no one is on the forum, other than me. I am absolutely sure that that would change, if they gave us any information. But, because we are getting nothing from any of their projects, very little people still ...
by grich117
Tue Apr 05, 2016 7:20 pm
Forum: General Discussion
Topic: Superheroes?
Replies: 1
Views: 2072

Re: Superheroes?

That sounds really interesting, I'd like to hear the reply to that.
by grich117
Fri Feb 19, 2016 1:12 am
Forum: Terra Invicta Development
Topic: How long?
Replies: 2
Views: 4167

Re: How long?

johnnylump wrote:Much appreciate your interest, but those aren't questions we can really answer right now.
Alright, that's understandable. Thanks anyways!
by grich117
Mon Feb 15, 2016 6:57 pm
Forum: Terra Invicta Development
Topic: How long?
Replies: 2
Views: 4167

How long?

Hi! How long would you say that development will be until a) the kickstarter or b) the final release? This would be awesome to know, and if someone else here knows this and can point me to where it was discussed, that would be awesome. Thanks!