Search found 4 matches

by albamuth
Thu Nov 16, 2017 12:12 am
Forum: Long War of the Chosen Development (Community Adaptation)
Topic: suggestions: minor factions
Replies: 2
Views: 7044

Re: suggestions: minor factions

You have a lot of interesting ideas, but they should definitely be part of a standalone mod and not LWotC.
by albamuth
Mon Nov 13, 2017 3:23 pm
Forum: Long War of the Chosen Development (Community Adaptation)
Topic: Suggestions: Covert Op Mechanics
Replies: 10
Views: 16608

Re: Suggestions: Covert Op Mechanics

Complexity should be on a quota. Agreed - - I think that the complexity of WOTC/LW2 is already high enough, in that there are a sufficient variety of things to do , my suggestion was more along the lines of how to exert some control over all those possibilities. In short, rolling the non-urgent mis...
by albamuth
Sun Nov 12, 2017 6:47 pm
Forum: Long War of the Chosen Development (Community Adaptation)
Topic: Suggestions: Covert Op Mechanics
Replies: 10
Views: 16608

Re: Suggestions: Covert Op Mechanics

To all who want infiltration to completely be replaced by Covert Ops: design the UI for that. How will you communicate to the player which region (i.e. the Str and what other missions are already there) the Covert Op is being sent to? Good point - though the Covert Ops mechanic does generate map ic...
by albamuth
Sat Nov 11, 2017 10:20 pm
Forum: Long War of the Chosen Development (Community Adaptation)
Topic: Suggestions: Covert Op Mechanics
Replies: 10
Views: 16608

Suggestions: Covert Op Mechanics

The innovation of covert ops in LW/EW was that the player was thrown into a situation where the covert operative was vulnerable (lightly armed/armored) but fulfilled a essential function that fit thematically within the game. The addition of Sitreps and Ambushes also force the player into special ci...