Search found 4 matches
- Thu Nov 16, 2017 12:12 am
- Forum: Long War of the Chosen Development (Community Adaptation)
- Topic: suggestions: minor factions
- Replies: 2
- Views: 7044
Re: suggestions: minor factions
You have a lot of interesting ideas, but they should definitely be part of a standalone mod and not LWotC.
- Mon Nov 13, 2017 3:23 pm
- Forum: Long War of the Chosen Development (Community Adaptation)
- Topic: Suggestions: Covert Op Mechanics
- Replies: 10
- Views: 16608
Re: Suggestions: Covert Op Mechanics
Complexity should be on a quota. Agreed - - I think that the complexity of WOTC/LW2 is already high enough, in that there are a sufficient variety of things to do , my suggestion was more along the lines of how to exert some control over all those possibilities. In short, rolling the non-urgent mis...
- Sun Nov 12, 2017 6:47 pm
- Forum: Long War of the Chosen Development (Community Adaptation)
- Topic: Suggestions: Covert Op Mechanics
- Replies: 10
- Views: 16608
Re: Suggestions: Covert Op Mechanics
To all who want infiltration to completely be replaced by Covert Ops: design the UI for that. How will you communicate to the player which region (i.e. the Str and what other missions are already there) the Covert Op is being sent to? Good point - though the Covert Ops mechanic does generate map ic...
- Sat Nov 11, 2017 10:20 pm
- Forum: Long War of the Chosen Development (Community Adaptation)
- Topic: Suggestions: Covert Op Mechanics
- Replies: 10
- Views: 16608
Suggestions: Covert Op Mechanics
The innovation of covert ops in LW/EW was that the player was thrown into a situation where the covert operative was vulnerable (lightly armed/armored) but fulfilled a essential function that fit thematically within the game. The addition of Sitreps and Ambushes also force the player into special ci...