Search found 6 matches
- Thu Apr 20, 2017 11:01 am
- Forum: Modding Long War 2
- Topic: Pathing&Concealment compatibility
- Replies: 3
- Views: 7438
Re: Pathing&Concealment compatibility
I cannot speak for mods other than Gotcha Again, but the reason I use a custom system for creating pathing indicators is so I can avoid having the default system place an indicator somewhere where I need to place one of the custom ones I'm implementing and have things look weird. Instead I take care...
- Tue Apr 18, 2017 10:46 am
- Forum: Long War 2: Bug Reports
- Topic: Lone Wolf triggers at incorrect distance to big units
- Replies: 5
- Views: 9398
Re: Lone Wolf triggers at incorrect distance to big units
this is due to each unit has a position property and even with big units, only 1 out of 4 tiles is their actual position, and these abilities only consider the distance of such property between 2 units. Their size is taken into account for stuff like LOS though. But because of this oversight in the...
- Sun Apr 16, 2017 9:35 am
- Forum: Long War 2: Bug Reports
- Topic: Lone Wolf triggers at incorrect distance to big units
- Replies: 5
- Views: 9398
Lone Wolf triggers at incorrect distance to big units
If you're in control of a unit that occupies more that one tile, like a Sectopod or Gatekeeper, the Lone Wolf ability will trigger 1 tile too soon in 2 directions relative to it because the size of units are not taken into account in the TileDistanceBetween() between method used in the ability. See ...
- Mon Feb 27, 2017 7:49 pm
- Forum: Modding Long War 2
- Topic: Need help debugging LW2 save
- Replies: 5
- Views: 9458
Re: Need help debugging LW2 save
For anyone who might need it, the debug version of XComGame.u is available here: http://www.nexusmods.com/xcom2/mods/633 ... D633&pUp=1
- Sun Feb 26, 2017 10:48 am
- Forum: Modding Long War 2
- Topic: Need help debugging LW2 save
- Replies: 5
- Views: 9458
Re: Need help debugging LW2 save
Tracktwo helped identify the cause of this, which was that my version of XComGame.u from the workshop version of LW2 was not compiled with a debug profile, which prevented the debugger from recognizing the asserts so I could ignore them and continue... He will probably put out some information in th...
- Sat Feb 25, 2017 4:22 pm
- Forum: Modding Long War 2
- Topic: Need help debugging LW2 save
- Replies: 5
- Views: 9458
Need help debugging LW2 save
I have been sent a few savegames by Xavier so I can debug an LOS issue with my mod Gotcha Again, but I am not able to load his games with the debugger active. When I try loading his saves I am told that I'm missing a lot of the mods he uses (I only have LW2 and Gotcha Again loaded), but choosing to ...