Search found 23 matches

by Blathergut
Thu Jul 26, 2018 1:13 am
Forum: XCOM: Long War General Discussion
Topic: Long War on Steam??
Replies: 1
Views: 8978

Long War on Steam??

Was/Is Long War available in the Steam workshop? I see the smaller packs, like laser weapons, and such. But I can't find the Long War mod itself. It's been so long since I nabbed it, I don't remember. I went to run Enemy Unknown and had to verify and reacquire 38 files and that caused all mods to be...
by Blathergut
Mon Feb 19, 2018 7:02 pm
Forum: Long War 2
Topic: 4+ Faceless??!!
Replies: 3
Views: 6980

4+ Faceless??!!

My first retaliation mission in my first zone (first couple days of May).

Haven Strength: 11
Rescued so far: 3
Faceless found so far: 4!!!!

Oiii! It ain't worth trying to rescue the last 4.

What is the most faceless on one mission people have seen? I never had this many.
by Blathergut
Tue Jan 09, 2018 12:46 am
Forum: Long War 2
Topic: Why Expand to New Regions Early?
Replies: 6
Views: 10074

Re: Why Expand to New Regions Early?

I read through this:

http://www.pavonisinteractive.com/phpBB ... hp?t=25808

Answered most questions.
by Blathergut
Tue Jan 09, 2018 12:00 am
Forum: Long War 2
Topic: Why Expand to New Regions Early?
Replies: 6
Views: 10074

Why Expand to New Regions Early?

Why should I expand to new regions early? To gain access to more possible missions so I can choose the key ones (like ones that provide scientists or engineers)? Is there any consequence of NOT doing the missions other than the ones that show a Dark Event about to happen? Is each region generating a...
by Blathergut
Thu Oct 26, 2017 2:04 am
Forum: Long War 2
Topic: Unable to Build Medkits???
Replies: 4
Views: 7148

Re: Unable to Build Medkits???

I think maybe it was Spectrum that I had to build them in.
by Blathergut
Thu Oct 26, 2017 12:57 am
Forum: Long War 2
Topic: Unable to Build Medkits???
Replies: 4
Views: 7148

Re: Unable to Build Medkits???

doh...as I typed that, brain answered it...don't need to build them!!! Oiiii...too many versions in this olde brain! :)
by Blathergut
Thu Oct 26, 2017 12:51 am
Forum: Long War 2
Topic: Unable to Build Medkits???
Replies: 4
Views: 7148

Unable to Build Medkits???

I'm around the first week of April and still unable to build medkits??? Am I missing something?

Also: Is the hotfix patch automatically applied by Steam?
by Blathergut
Sat Oct 07, 2017 3:23 pm
Forum: Long War 2
Topic: Back to LW2
Replies: 10
Views: 16657

Back to LW2

I've played a fair bit of WotC, but not to completion. Started up a new LW2 game today just on a whim. So much more enjoyable than WotC: -WotC feels 'gimmicky', esp. with the new troop types and how each has some unique thingie -managing the havens and deciding on infiltrations so much more interest...
by Blathergut
Wed May 24, 2017 11:21 pm
Forum: Long War 2
Topic: Aliens hitting me frequently through full cover
Replies: 110
Views: 155859

Re: Aliens hitting me frequently through full cover

The problem is not with aliens shooting through full cover. The problem seems to be wounded aliens (the more damage the more noticeable the hitting through cover) with Red Fog applied AND disoriented. It seems like a sectoid w 1hp disoriented will always hit. I wondered if the disorientation + Red F...
by Blathergut
Mon May 22, 2017 6:14 pm
Forum: Long War 2
Topic: Aliens hitting me frequently through full cover
Replies: 110
Views: 155859

Re: Aliens hitting me frequently through full cover

I have yet to see an alien who is disoriented actually miss. I hurt them, w red fog on, but am at the point where I dread tossing a grenade to disorient them since even a sectoid w 1hp left will connect through full cover. At least, that's how it feels! I can't say I've tried to track it, and I have...
by Blathergut
Sun May 21, 2017 10:01 pm
Forum: Long War 2
Topic: Thanks for 1.4 and...
Replies: 2
Views: 5441

Thanks for 1.4 and...

...all the effort into LW2. The change to pod sizes, the addition of the s&g missions, and everything had made for such varied missions and choices. Thanks for such a game!
by Blathergut
Tue May 16, 2017 9:45 am
Forum: Long War 2
Topic: Lothing for the new patch 1.3
Replies: 48
Views: 61556

Re: Lothing for the new patch 1.3

The missions have been very interesting so far (a couple VIP, a hack, and a s&g). The turn changes are interesting. I thought, hey man, 22 turns to get the rebel prisoners over there?...no problem...loved the 2-pak of reinforcements that dropped on my head at around 14! It was nice to see that v...
by Blathergut
Sun May 14, 2017 11:36 pm
Forum: Long War 2
Topic: Long War 2 v1.3 is live on Steam
Replies: 25
Views: 37688

Re: Long War 2 v1.3 is live on Steam

Does 1.3 download/update automatically on Steam? I started a new game but it is still showing 1.2. Can it be downloaded manually?

doh...of course...now it's done. :)
by Blathergut
Sun May 14, 2017 12:51 pm
Forum: Long War 2
Topic: Suggestion classes
Replies: 14
Views: 18443

Re: Suggestion classes

thanks...maybe I was just following someone who started really low!
by Blathergut
Sun May 14, 2017 11:47 am
Forum: Long War 2
Topic: Suggestion classes
Replies: 14
Views: 18443

Re: Suggestion classes

Guys...may seem like an obvious question...but I've not noticed...does 'aim' increase as you go up levels in LW2? I haven't noticed it actually improving, but I also haven't tried to track.
by Blathergut
Sun Apr 30, 2017 1:42 pm
Forum: Long War 2
Topic: 1.3 Changelog got updated.
Replies: 120
Views: 140874

Re: 1.3 Changelog got updated.

all these changes sure make you want to play it...maybe we could all sign up to test it :)
by Blathergut
Mon Apr 03, 2017 1:42 am
Forum: Long War 2: Bug Reports
Topic: Sqd Permanently Infiltrating but...
Replies: 4
Views: 6745

Re: Sqd Permanently Infiltrating but...

Using just LW2 installed.
Windows 10
I have saved games. I THINK I aborted a supply train mission and they are the squad from that, somehow lost in time and space.
by Blathergut
Mon Apr 03, 2017 12:59 am
Forum: Long War 2: Bug Reports
Topic: Sqd Permanently Infiltrating but...
Replies: 4
Views: 6745

Sqd Permanently Infiltrating but...

I seem to have a sqd of 10 permanently infiltrating, but there are no missions on the map. Any suggestions?
by Blathergut
Sat Mar 18, 2017 10:08 pm
Forum: Long War 2
Topic: Coil Gun Req.??
Replies: 6
Views: 10860

Re: Coil Gun Req.??

that may be it...will see...thanks
by Blathergut
Sat Mar 18, 2017 10:03 pm
Forum: Long War 2
Topic: Coil Gun Req.??
Replies: 6
Views: 10860

Re: Coil Gun Req.??

and...have done elerium...
by Blathergut
Sat Mar 18, 2017 10:02 pm
Forum: Long War 2
Topic: Coil Gun Req.??
Replies: 6
Views: 10860

Re: Coil Gun Req.??

I have that tech tree, but it seems to show just needing mag weapons...so that's why the question here...they seem to req. something more?
by Blathergut
Sat Mar 18, 2017 9:56 pm
Forum: Long War 2
Topic: Coil Gun Req.??
Replies: 6
Views: 10860

Coil Gun Req.??

I have laser weapons and magnetic weapons...but coil guns don't seem to appear as a research option then. What am I missing that I need?
by Blathergut
Tue Feb 21, 2017 2:22 am
Forum: Long War 2
Topic: Mission Generation??
Replies: 5
Views: 9167

Mission Generation??

Can anyone explain/does anyone know: 1. Are missions generated by region? Or are they generated by world and drop down in regions? I'm wondering if I have 5 havens, are there piles of missions being generated in each one, and I uncover them depending on how much intel each haven produces? Am sitting...