Search found 3 matches
- Mon Mar 06, 2017 5:27 pm
- Forum: Long War 2
- Topic: Psi Ops still suck?
- Replies: 208
- Views: 6011398
Re: Psi Ops still suck?
if (Template.DataName == 'Fuse') { Template.PrerequisiteAbilities.AddItem ('Fortress'); Template.PrerequisiteAbilities.AddItem ('MindMerge'); } if (Template.DataName == 'StasisShield') { Template.PrerequisiteAbilities.AddItem ('Fortress'); } if (Template.DataName == 'Domination') { Template.Prerequ...
- Wed Mar 01, 2017 9:37 am
- Forum: Long War 2
- Topic: Psi Ops still suck?
- Replies: 208
- Views: 6011398
Re: Psi Ops still suck?
Quick feedback on the changes in 1.2, the reduced training times are definetly a step in the right direction. The issues reported before are still present, nevertheless: While my psi did okay for most of my campaign (vet), as soon as Mk3 enemies show up, there are enemies they can do nothing against...
- Wed Feb 08, 2017 7:41 pm
- Forum: Long War 2
- Topic: Psi Ops still suck?
- Replies: 208
- Views: 6011398
Re: Psi Ops still suck?
Just for comparison (I didn't get that far in my campaign yet): Has anyone found out how much the Psi abilities scale up with better psi amps? For example, the soulfire damage? I mean, I know the upgrades from one GREMLIN tier to another are pretty significant. UFOpedia doesn't say anything about th...