Search found 23 matches

by Sax2514
Fri Apr 14, 2017 6:50 pm
Forum: Long War 2
Topic: Thoughts on the 1.3 changes
Replies: 157
Views: 210192

Re: Thoughts on the 1.3 changes

Which has nothing to do with Serial and is why my AMF Sniper was part of the Waterworld assault team ;) As i already said i would have preferred a fix to the broken interaction with autoloaders but being able to kill up to 24 enemies in a single round was slightly silly. It will still be a good per...
by Sax2514
Thu Apr 13, 2017 1:09 pm
Forum: Long War 2
Topic: Thoughts on the 1.3 changes
Replies: 157
Views: 210192

Re: Thoughts on the 1.3 changes

I can appreciate the passion about the marking tree the devs have put in, but the point of a sniper isn't to walk around making things easier to hit for others, the point of a sniper is to kill high value targets reliably in 1 shot. Which has nothing to do with Serial and is why my AMF Sniper was p...
by Sax2514
Thu Apr 13, 2017 7:45 am
Forum: Long War 2
Topic: Thoughts on the 1.3 changes
Replies: 157
Views: 210192

Re: Thoughts on the 1.3 changes

+ENEMY_FLASHBANG_RESIST=(UnitName=Gatekeeper, Chance=75) +ENEMY_FLASHBANG_RESIST=(UnitName=MutonM2_LW, Chance=20) +ENEMY_FLASHBANG_RESIST=(UnitName=MutonM3_LW, Chance=67) +ENEMY_FLASHBANG_RESIST=(UnitName=AdvPsiWitchM3, Chance=100) +ENEMY_FLASHBANG_RESIST=(UnitName=AdvGeneralM1, Chance=50) +ENEMY_F...
by Sax2514
Wed Apr 12, 2017 11:06 pm
Forum: Long War 2
Topic: Thoughts on the 1.3 changes
Replies: 157
Views: 210192

Re: Thoughts on the 1.3 changes

I would like to know how we should be able to deal if one or more strong enemies don't get affected by a flashbang, and if we don't have someone who can suppress. For example: 2 elite rocketeers who are far away each other and both resisted the flashbang. Should I let my team get entirely damaged b...
by Sax2514
Wed Apr 12, 2017 10:10 pm
Forum: Long War 2
Topic: Thoughts on the 1.3 changes
Replies: 157
Views: 210192

Re: Thoughts on the 1.3 changes

I would like to know how we should be able to deal if one or more strong enemies don't get affected by a flashbang, and if we don't have someone who can suppress. For example: 2 elite rocketeers who are far away each other and both resisted the flashbang. Should I let my team get entirely damaged by...
by Sax2514
Mon Apr 10, 2017 9:53 pm
Forum: Long War 2
Topic: Thoughts on the 1.3 changes
Replies: 157
Views: 210192

Re: Thoughts on the 1.3 changes

I don't like many of these nerfs. No radius increase for advanced grenade launcher? So what's the point in upgrading it in the first place? Flashbangs not always working on powerful enemies? Serial with reduced damage for every kill? I sometimes don't understand why many players want nerfs for abili...
by Sax2514
Sat Apr 01, 2017 10:12 pm
Forum: Long War 2
Topic: Serial Nerfs
Replies: 16
Views: 21377

Re: Serial Nerfs

Serial is my preferred perk from vanilla game. If it will be nerfed, I don't think I can continue to play LW2 anymore. :D
by Sax2514
Thu Mar 30, 2017 10:41 am
Forum: Long War 2
Topic: Missing intel packages and loot
Replies: 10
Views: 14745

Re: Missing intel packages and loot

#johnnylump thanks for your answer. I hope intel packages will be fixed in patch 1.3. About the possibility of farming reinforcements for loot in Haven Defense and Defend the Supply convoy missions: the farming in the first case could be avoided if the loot is present only in the first 7-8 pods of r...
by Sax2514
Wed Mar 29, 2017 9:24 pm
Forum: Long War 2
Topic: Missing intel packages and loot
Replies: 10
Views: 14745

Re: Missing intel packages and loot

If POI are a limited pool, then I think Pavonis should either inform the player that they are not available anymore or just remove the limitation. It's not fair that you don't receive nothing: if a mission says you could get an intel package, then if you win the mission you must get the intel packag...
by Sax2514
Wed Mar 29, 2017 8:21 pm
Forum: Long War 2
Topic: Missing intel packages and loot
Replies: 10
Views: 14745

Missing intel packages and loot

Hello everyone, In my actual campaign I'm in august 2035 (legendary/ non ironman) and everytime I won a mission with intel packages, I don't get any rewards. Previously, the intel packages worked fine, but after having done a certain amount of these types of missions, I get nothing. Is this a bug or...
by Sax2514
Thu Mar 16, 2017 10:07 pm
Forum: Elevated Bug Reports
Topic: My top QoL request
Replies: 4
Views: 18641

Re: My top QoL request

Although it could help, I don't know that adding another entire screen/menu is needed. Just adding functionality to the "Status" column we already have (or adding 1 more column with a button) should be good enough, and would probably be easier to code as well. that's even a better solution
by Sax2514
Thu Mar 16, 2017 5:52 pm
Forum: Elevated Bug Reports
Topic: My top QoL request
Replies: 4
Views: 18641

Re: My top QoL request

I made a thread similar to yours some days ago: http://www.pavonisinteractive.com/phpBB3/viewtopic.php?f=15&t=25326&p=37812#p37812 Basically I suggest the creation of a section, in the armory, just for Haven Advisers, where you go there and manage them in a single place without going from a ...
by Sax2514
Sun Mar 12, 2017 7:51 am
Forum: Long War 2: Bug Reports
Topic: Bunker Buster doesn't work with Salvo
Replies: 2
Views: 4827

Re: Bunker Buster doesn't work with Salvo

thanks for the answer
by Sax2514
Sat Mar 11, 2017 2:04 pm
Forum: Long War 2
Topic: Suggestions about Management of Haven Advisors
Replies: 2
Views: 5918

Suggestions about Management of Haven Advisors

Hello everybody, I really like the introduction of Haven Advisors but I think, imho, there are some things that should be addressed, in order to speed up the game and make it more simple. For instance, when I'm beginning to expand to new regions, I usually want to put there my strongest soldiers and...
by Sax2514
Sat Mar 11, 2017 11:39 am
Forum: Long War 2: Bug Reports
Topic: Bunker Buster doesn't work with Salvo
Replies: 2
Views: 4827

Bunker Buster doesn't work with Salvo

Hello everybody,
My technicals have both Salvo and Bunker Buster, but when I use this rocket for my first action, it ends turn, instead of having another action point thanks to Salvo. Is it a bug or it's working as intended?
by Sax2514
Fri Mar 10, 2017 9:34 am
Forum: Long War 2
Topic: Andromedons launching acid grenades while disoriented
Replies: 0
Views: 3015

Andromedons launching acid grenades while disoriented

Hello everybody,
It happened already 2 times that Andromedons, despite being disoriented by Sting Grenades, were still able to launch acid grenades. Is this a bug, right? Shouldn't disorient effect prevent enemies from using special abilities?
by Sax2514
Sat Mar 04, 2017 8:34 am
Forum: Long War 2: Bug Reports
Topic: Are Archons immune to fire or there is a bug?
Replies: 4
Views: 6867

Re: Are Archons immune to fire or there is a bug?

I didn't know that, thank you for your answers.
by Sax2514
Sat Mar 04, 2017 12:38 am
Forum: Long War 2: Bug Reports
Topic: Are Archons immune to fire or there is a bug?
Replies: 4
Views: 6867

Are Archons immune to fire or there is a bug?

Hello everybody, Recently I threw an incendiary grenade to an Archon, hoping that he would be set aflame. Luckily, the burn effect was applied, because the icon with the tiny flame appeared, so I thought that for that turn I was safe. Then at the beginning of the alien turn, he just moved over my ra...
by Sax2514
Fri Mar 03, 2017 1:31 am
Forum: Long War 2
Topic: Not getting Alien Hunter missions
Replies: 9
Views: 15796

Re: Not getting Alien Hunter missions

I am doing my 3d or 4th campaign and I never had the alien hunter mission. In my current campaign, I'm in mid November and I only had the Lost Tower mission and the weapons. Sometimes, after getting an intel package, I receive nothing ( no facilty leads, no point of interests) so I think there is a ...
by Sax2514
Fri Mar 03, 2017 1:02 am
Forum: Long War 2
Topic: "Protect Data tap" missions seem unbalanced
Replies: 18
Views: 29787

Re: "Protect Data tap" missions seem unbalanced

I didn't know the existence of recruitment raid because I never had one, but I checked a video on youtube and I must admit is pretty bad too. I think that is surely a problem of balance, because the difference in difficulty between these two missions and the "defend the supply convoy" one ...
by Sax2514
Thu Mar 02, 2017 6:53 pm
Forum: Long War 2
Topic: "Protect Data tap" missions seem unbalanced
Replies: 18
Views: 29787

"Protect Data tap" missions seem unbalanced

Hello everybody, I think that these types of missions aren't correctly balanced, especially if we compare them with the other type (defend the supply convoy). Here is my experience:( advent strenght =7, mid November, Difficulty Commander) I send my shinobi to scout nearby and he instantly see TWO po...
by Sax2514
Sat Feb 18, 2017 12:29 am
Forum: Long War 2
Topic: No Avatar Project?
Replies: 23
Views: 28243

Re: No Avatar Project?

You should try to liberate a region as soon as possible, possibly May, for two reasons: first, it is needed in order to progress the story, because in this way you can know about the avatar project, and second, liberating a region grants you a steady income of supplies over the months, because when ...
by Sax2514
Tue Feb 07, 2017 2:41 pm
Forum: Long War 2
Topic: When does the DLC missions show up?
Replies: 0
Views: 2999

When does the DLC missions show up?

Hi to everyone, First of all, thank you for this great mod. I have a few questions: when does the dlc missions show up? I have obviously all dlc installed and I'm in the middle of May in my campaign but neither Shen's Last Gift nor Alien Rulers mission are in the game, though the dlc weapons and ite...