Search found 10 matches

by ASDF0716
Wed Aug 30, 2017 6:02 pm
Forum: Long War 2
Topic: War of the Chosen compatibility
Replies: 9
Views: 9624

Re: War of the Chosen compatibility

Does that mean there's potentially a way to remove vanilla X2 to NOT have a 60GB game?
by ASDF0716
Wed Jul 13, 2016 7:18 pm
Forum: Pavonis Interactive's standalone XCOM 2 mods
Topic: Thank you so much for bringing back the fun
Replies: 3
Views: 2365

Re: Thank you so much for bringing back the fun

LWS, Out of curiosity, was it a conscious decision to not break out the "medic" stuff from the Specialist class into a full "medic" class? If so, was it at all discussed, or was it basically just understood? Just curious! I love hearing the "behind the scenes" stuff that leads to decision "A" vs dec...
by ASDF0716
Tue Jul 12, 2016 7:23 pm
Forum: Pavonis Interactive's standalone XCOM 2 mods
Topic: Max Squad Size Fix
Replies: 2
Views: 3198

Re: Max Squad Size Fix

Unless I am missing something- which isn't outside the realm of possibility here- here is the illustrated difference: http://i993.photobucket.com/albums/af51/asdf071681/XCOM/20160712151147_1_zpswpsrfuao.jpg Above is a screencap of Larger Starting Squad (irrelevant for this conversation) with Max Squ...
by ASDF0716
Tue Jul 12, 2016 3:01 am
Forum: Pavonis Interactive's standalone XCOM 2 mods
Topic: Max Squad Size Fix
Replies: 2
Views: 3198

Max Squad Size Fix

Not sure if this has been brought up before, but, can you guys PALEEEEEASE incorporate the UI/Max Squad Size Fix (http://www.nexusmods.com/xcom2/mods/71/?) into the Long War Toolbox? They don't play well together as is and it's the only thing preventing me from using LWTB.
by ASDF0716
Sat Apr 23, 2016 12:53 am
Forum: General Discussion
Topic: Sequel or Expansion?
Replies: 3
Views: 3378

Re: Sequel or Expansion?

to me, it seems like they set TFTD up as XCOM 3. I think we will probably get some DLC that will add things TO X2 (like EW did), but, not change the overall story (like EW didn't).

To me, they'd be very silly to try to shoe horn TFTD into X2. It's the perfect stage for X3.
by ASDF0716
Fri Apr 22, 2016 6:42 pm
Forum: General Discussion
Topic: I'll take the bait.
Replies: 8
Views: 5500

Re: I'll take the bait.

2) Engineers are gods, scientists aren't crap. Seriously, what is the deal? Everything you want to do requires engineers but scientists are just a static bonus? Why not allow us to staff some of the centers with (like medbay) with scientists thereby giving us a choice between research speed and ope...
by ASDF0716
Tue Apr 19, 2016 11:56 pm
Forum: General Discussion
Topic: I'll take the bait.
Replies: 8
Views: 5500

I'll take the bait.

"We do read these threads, and when we have something to announce, we'll announce it, but there just isn't anything to report right now. I should add this forum isn't just for promoting our work but a place to chat about XCOM modding in general." - johnnylump okay, I'll bite. I've been thinking abo...
by ASDF0716
Sun Feb 14, 2016 8:14 pm
Forum: Pavonis Interactive's standalone XCOM 2 mods
Topic: PORT
Replies: 1
Views: 2162

PORT

I want XCOM EU/EW Long War ported over to XCOM 2. Think you can knock that out by next Friday?
by ASDF0716
Sat Feb 06, 2016 10:21 pm
Forum: General Discussion
Topic: My first death was to a Muton Centurion.
Replies: 2
Views: 2744

My first death was to a Muton Centurion.

Bastards.

*wink*

For real, though, keep up the great work, LWS!
by ASDF0716
Thu Jan 21, 2016 2:45 pm
Forum: Off-topic
Topic: XCOM 2 Annoucement!
Replies: 5
Views: 27106

XCOM 2 Annoucement!

@XCOM tweeted the exciting news this morning! Good luck, LWS! Can't wait to see what you guys come up with on the 30th! For me- I'm super excited about the possibilities of 8 distinct classes again (I was going to (fail) attempt to create an "infantry" style class for the game) as well as a fatigue ...