Loading the first mission is very quick and without stuttering.
The following missions mean stuttering and long loading times for me.
Search found 46 matches
- Sun Apr 09, 2017 10:58 am
- Forum: Long War 2
- Topic: Mission loading time
- Replies: 7
- Views: 12577
- Sat Apr 08, 2017 8:18 am
- Forum: Long War 2
- Topic: Hidden Aim Bonus Rookie
- Replies: 4
- Views: 7572
- Sat Apr 08, 2017 7:33 am
- Forum: Long War 2
- Topic: Hidden Aim Bonus Rookie
- Replies: 4
- Views: 7572
Hidden Aim Bonus Rookie
According to UFOpaedia there is a hidden aim-bonus, when missing or losing a soldier.
What values does this bonus have?
What values does this bonus have?
- Mon Apr 03, 2017 7:38 pm
- Forum: Long War 2: Bug Reports
- Topic: Can`t open vehicle door bug
- Replies: 5
- Views: 7879
Re: Can`t open vehicle door bug
No, I carefully didn`t harm the vehicle at all.
- Mon Apr 03, 2017 5:53 pm
- Forum: Long War 2: Bug Reports
- Topic: Can`t open vehicle door bug
- Replies: 5
- Views: 7879
Re: Can`t open vehicle door bug
@Chris, I just tried it out, but sadly it didn`t help.
The red symbol appears on the rear doors, but it doesn`t matter, where I stand. No opening icon comes.
If only by console means:
What would be the correct command to bypass that bug?
The red symbol appears on the rear doors, but it doesn`t matter, where I stand. No opening icon comes.
If only by console means:
What would be the correct command to bypass that bug?
- Mon Apr 03, 2017 4:58 pm
- Forum: Long War 2: Bug Reports
- Topic: Can`t open vehicle door bug
- Replies: 5
- Views: 7879
Can`t open vehicle door bug
Hi, there,
sadly I`m stuck on a mission, where I have to open a viehicle to free the hostage. But no matter, what I do, there is absolutely no way to open it.
sadly I`m stuck on a mission, where I have to open a viehicle to free the hostage. But no matter, what I do, there is absolutely no way to open it.
- Sun Apr 02, 2017 7:00 pm
- Forum: Long War 2
- Topic: Consequences of losing/skipping missions
- Replies: 10
- Views: 16547
Re: Consequences of losing/skipping missions
And if my vigilance is smaller then the legions?
Are the aliens then quicker in succeeding on the Avatar Project or is their progress just unincreased and und anslowed?
Are the aliens then quicker in succeeding on the Avatar Project or is their progress just unincreased and und anslowed?
- Sun Apr 02, 2017 4:28 pm
- Forum: Long War 2
- Topic: Consequences of losing/skipping missions
- Replies: 10
- Views: 16547
Re: Consequences of losing/skipping missions
Ok, I understand, that succeeding in missions gives vigilance.
And skipping missions makes the aliens progress faster or just doesn`t slow them down? (the last part is important to me)
And skipping missions makes the aliens progress faster or just doesn`t slow them down? (the last part is important to me)
- Sun Apr 02, 2017 6:48 am
- Forum: Long War 2
- Topic: Consequences of losing/skipping missions
- Replies: 10
- Views: 16547
Re: Consequences of losing/skipping missions
Does this concern any kind of mission or special ones?chrisb wrote:
So skipping missions too much will lead to fast avatar progress and probably the loss of your campaign. But your also not meant to tackle every single mission that is detected, way more spawn than are necessary.
- Sat Apr 01, 2017 8:18 pm
- Forum: Long War 2
- Topic: Consequences of losing/skipping missions
- Replies: 10
- Views: 16547
Re: Consequences of losing/skipping missions
So there is no pressure in skipping the others?
- Sat Apr 01, 2017 6:56 pm
- Forum: Long War 2
- Topic: Consequences of losing/skipping missions
- Replies: 10
- Views: 16547
Consequences of losing/skipping missions
Hi, there,
what are the consequences of losing/skipping missions? Will Advent progress by this?
what are the consequences of losing/skipping missions? Will Advent progress by this?
- Sat Apr 01, 2017 7:55 am
- Forum: Long War 2
- Topic: Mods making LW2 easier
- Replies: 4
- Views: 11142
Mods making LW2 easier
Hi, there,
what are your prefered mods to make LW2 easier (since I suck at it, but love the overall mechanics)?
what are your prefered mods to make LW2 easier (since I suck at it, but love the overall mechanics)?
- Sat Mar 04, 2017 11:29 pm
- Forum: XCOM: Long War General Discussion
- Topic: German port of LW Enemy Within
- Replies: 6
- Views: 11077
Re: German port of LW Enemy Within
Sadly that doesn`t work well.
I is only a run-by-google-translater-translation....
I is only a run-by-google-translater-translation....
- Sun Feb 05, 2017 9:31 am
- Forum: Long War 2: Strategy
- Topic: Is there a DefaultTraining.ini???
- Replies: 2
- Views: 5232
Is there a DefaultTraining.ini???
Ok, I love the mechanics, but suck at the difficulty (easiest one).
Is there any way, to make the game easier?
Is there any way, to make the game easier?
- Thu Feb 02, 2017 6:26 pm
- Forum: Long War 2
- Topic: Auto Save can`t be deactivated
- Replies: 1
- Views: 3518
Re: Auto Save can`t be deactivated
Dear mods, could you please transfer this thread into the bug section please?
- Thu Feb 02, 2017 6:20 pm
- Forum: Long War 2
- Topic: Beginning continent (always South Africa?)
- Replies: 5
- Views: 8752
Beginning continent (always South Africa?)
Does the game always start in South Africa?
For me it is that way.
For me it is that way.
- Wed Feb 01, 2017 5:53 pm
- Forum: Long War 2
- Topic: Auto Save can`t be deactivated
- Replies: 1
- Views: 3518
Auto Save can`t be deactivated
In LW2 I have the option to deactivate autosave, but it doesn`t work for me.
- Mon Jan 30, 2017 5:52 pm
- Forum: XCOM: Long War General Discussion
- Topic: Why do you play "Ironman"? (if you do ;) )
- Replies: 7
- Views: 15526
Re: Why do you play "Ironman"? (if you do ;) )
I like the combination of Ironman/Bronzeman.
In my last (and first ) LW - playthrough I counted, how many times I had to use the Bronze-man option. It was about 10 times.
When I get to 0, I`ll try again Ironman pure. But maybe this will happen in my next life....
In my last (and first ) LW - playthrough I counted, how many times I had to use the Bronze-man option. It was about 10 times.
When I get to 0, I`ll try again Ironman pure. But maybe this will happen in my next life....
- Mon Jan 30, 2017 5:48 pm
- Forum: XCOM: Long War General Discussion
- Topic: 1,514 hours of LW...
- Replies: 6
- Views: 12070
Re: 1,514 hours of LW...
I didn`t like this either.
But it reminds me, in Syndicae (Bullfrog), it was exactly the same. Worse, you could see, how the cut of the body parts.
But it reminds me, in Syndicae (Bullfrog), it was exactly the same. Worse, you could see, how the cut of the body parts.
- Sun Jan 29, 2017 10:28 pm
- Forum: XCOM: Long War General Discussion
- Topic: German port of LW Enemy Within
- Replies: 6
- Views: 11077
Re: German port of LW Enemy Within
I understand.
Couldn`t the pro team of 2K do the same thing with LW 1?
Couldn`t the pro team of 2K do the same thing with LW 1?
- Sun Jan 29, 2017 8:47 pm
- Forum: XCOM: Long War General Discussion
- Topic: German port of LW Enemy Within
- Replies: 6
- Views: 11077
German port of LW Enemy Within
Hi,
since LW 2.0 is already available with german language:
Will there be a german LW 1.0 some day?
since LW 2.0 is already available with german language:
Will there be a german LW 1.0 some day?