Search found 11 matches
- Sat Feb 11, 2017 3:31 am
- Forum: Long War 2
- Topic: [Suggestion] Concealment rework
- Replies: 8
- Views: 12071
Re: [Suggestion] Concealment rework
Edited first post, comprising later posts and some new things.
- Tue Jan 31, 2017 12:10 am
- Forum: Long War 2
- Topic: I dunno ...
- Replies: 10
- Views: 13743
Re: I dunno ...
X Gon' Give It To Ya!
- Sat Jan 28, 2017 1:57 pm
- Forum: Long War 2
- Topic: Drone stun attack duration is too OP
- Replies: 11
- Views: 18016
Re: Drone stun attack duration is too OP
I'm not concerned about the aliens having a stun attack per se...but I think the four turn duration for the drone stun is too OP. Sure, the attack does no damage...so whats the problem? The four turn duration, in my opinion, seems out of scale with the game flow. Troopers getting stunned by a drone...
- Sat Jan 28, 2017 1:34 pm
- Forum: Long War 2
- Topic: [Suggestion] Concealment rework
- Replies: 8
- Views: 12071
Re: Concealment rework suggestion
Your posts make it seem super complicated though for what can be a simple idea I guess you're right. It's become rather complicated. :D So if you have a soldier without Phantom that did was not part of the original ambush / discovered by being flanked, you retain individual concealment, BUT the det...
- Sat Jan 28, 2017 12:30 pm
- Forum: Long War 2
- Topic: When does a faceless become a faceless?
- Replies: 4
- Views: 7630
Re: When does a faceless become a faceless?
And that is an awesome question!foreverdead wrote:In retaliation strikes sure but I'm curious about when you rescue them from cities...
- Sat Jan 28, 2017 12:10 am
- Forum: Long War 2
- Topic: [Suggestion] Concealment rework
- Replies: 8
- Views: 12071
Re: Concealment rework suggestion
I would change it so that concealment is only broken within, say, 15 squares of the soldier who voided their own concealment. I can see one guy firing drawing enough attention to bust the guy standing next him. I don't see why it should affect a rooftop sniper hanging back over a block away. Well, ...
- Sat Jan 28, 2017 12:07 am
- Forum: Long War 2
- Topic: [Suggestion] Concealment rework
- Replies: 8
- Views: 12071
Re: Concealment rework suggestion
Deleted.
- Fri Jan 27, 2017 10:30 pm
- Forum: Long War 2
- Topic: Are enemies psychic?
- Replies: 9
- Views: 13207
Re: Are enemies psychic?
I've posted concealment rework suggestion here. Maybe that will fix your problem, so tell what you think about it in that theme. Maybe LW team will add it.
- Fri Jan 27, 2017 10:27 pm
- Forum: Long War 2
- Topic: [Suggestion] Concealment rework
- Replies: 8
- Views: 12071
Re: Concealment rework suggestion
Deleted.
- Fri Jan 27, 2017 7:53 pm
- Forum: Elevated Bug Reports
- Topic: Targeting barrels an exploit?
- Replies: 6
- Views: 10348
Re: Targeting barrels an exploit?
Yep, that makes much more sense. You could even change landscape with this.wobuffet wrote:Why not just make all explodables targetable all the time?
Put them all at the end of the target queue to make it less annoying.
- Fri Jan 27, 2017 5:09 pm
- Forum: Long War 2
- Topic: [Suggestion] Concealment rework
- Replies: 8
- Views: 12071
[Suggestion] Concealment rework
Hello everyone! I love LW mod, but I have an idea how you could improve it a little IMO. :oops: The main idea I propose is: "if soldiers are hiding behind covers motionlessly or out of enemy LOS, why would they be spotted?". I suggest: to give all soldiers and VIPs "Partisan" Per...