Search found 11 matches

by TempuSFatumA
Sat Feb 11, 2017 3:31 am
Forum: Long War 2
Topic: [Suggestion] Concealment rework
Replies: 8
Views: 12021

Re: [Suggestion] Concealment rework

Edited first post, comprising later posts and some new things.
by TempuSFatumA
Tue Jan 31, 2017 12:10 am
Forum: Long War 2
Topic: I dunno ...
Replies: 10
Views: 13669

Re: I dunno ...

X Gon' Give It To Ya!
;)
by TempuSFatumA
Sat Jan 28, 2017 1:57 pm
Forum: Long War 2
Topic: Drone stun attack duration is too OP
Replies: 11
Views: 17873

Re: Drone stun attack duration is too OP

I'm not concerned about the aliens having a stun attack per se...but I think the four turn duration for the drone stun is too OP. Sure, the attack does no damage...so whats the problem? The four turn duration, in my opinion, seems out of scale with the game flow. Troopers getting stunned by a drone...
by TempuSFatumA
Sat Jan 28, 2017 1:34 pm
Forum: Long War 2
Topic: [Suggestion] Concealment rework
Replies: 8
Views: 12021

Re: Concealment rework suggestion

Your posts make it seem super complicated though for what can be a simple idea I guess you're right. It's become rather complicated. :D So if you have a soldier without Phantom that did was not part of the original ambush / discovered by being flanked, you retain individual concealment, BUT the det...
by TempuSFatumA
Sat Jan 28, 2017 12:30 pm
Forum: Long War 2
Topic: When does a faceless become a faceless?
Replies: 4
Views: 7591

Re: When does a faceless become a faceless?

foreverdead wrote:In retaliation strikes sure but I'm curious about when you rescue them from cities...
And that is an awesome question!
by TempuSFatumA
Sat Jan 28, 2017 12:10 am
Forum: Long War 2
Topic: [Suggestion] Concealment rework
Replies: 8
Views: 12021

Re: Concealment rework suggestion

I would change it so that concealment is only broken within, say, 15 squares of the soldier who voided their own concealment. I can see one guy firing drawing enough attention to bust the guy standing next him. I don't see why it should affect a rooftop sniper hanging back over a block away. Well, ...
by TempuSFatumA
Sat Jan 28, 2017 12:07 am
Forum: Long War 2
Topic: [Suggestion] Concealment rework
Replies: 8
Views: 12021

Re: Concealment rework suggestion

Deleted.
by TempuSFatumA
Fri Jan 27, 2017 10:30 pm
Forum: Long War 2
Topic: Are enemies psychic?
Replies: 9
Views: 13135

Re: Are enemies psychic?

I've posted concealment rework suggestion here. Maybe that will fix your problem, so tell what you think about it in that theme. Maybe LW team will add it. ;)
by TempuSFatumA
Fri Jan 27, 2017 10:27 pm
Forum: Long War 2
Topic: [Suggestion] Concealment rework
Replies: 8
Views: 12021

Re: Concealment rework suggestion

Deleted.
by TempuSFatumA
Fri Jan 27, 2017 7:53 pm
Forum: Elevated Bug Reports
Topic: Targeting barrels an exploit?
Replies: 6
Views: 10258

Re: Targeting barrels an exploit?

wobuffet wrote:Why not just make all explodables targetable all the time?

Put them all at the end of the target queue to make it less annoying.
Yep, that makes much more sense. You could even change landscape with this.
by TempuSFatumA
Fri Jan 27, 2017 5:09 pm
Forum: Long War 2
Topic: [Suggestion] Concealment rework
Replies: 8
Views: 12021

[Suggestion] Concealment rework

Hello everyone! I love LW mod, but I have an idea how you could improve it a little IMO. :oops: The main idea I propose is: "if soldiers are hiding behind covers motionlessly or out of enemy LOS, why would they be spotted?". I suggest: to give all soldiers and VIPs "Partisan" Per...