Search found 207 matches

by nmkaplan
Mon Nov 13, 2017 10:59 pm
Forum: Long War 2
Topic: Rebel Working Conditons
Replies: 2
Views: 5658

Re: Rebel Working Conditons

It doesn't trigger it, per se. It just means that if you have 2 or fewer rebels on a job in a haven, you can't have a mini-retal for that job. The mechanics for triggering mini-retals have been described elsewhere, but I believe it's just a small RNG chance per day, based on how many rebels are on t...
by nmkaplan
Mon Nov 13, 2017 10:27 pm
Forum: Long War 2
Topic: Just had my first Invasion
Replies: 19
Views: 28450

Re: Just had my first Invasion

TrainInVain wrote:I've fired a shot at the relay with a mag equipped sniper that did 8 damage and failed to destroy the relay in one hit.
Was it on a rooftop? If so, I guess it doesn't happen all the time? Odd. As I said, I've seen multiple people mention this and had it happen myself.
by nmkaplan
Mon Nov 13, 2017 9:31 pm
Forum: Long War 2
Topic: Just had my first Invasion
Replies: 19
Views: 28450

Re: Just had my first Invasion

There actually appears to be a bug involving the relay on Invasion missions. Any shot that hits the relay destroys it instantly, and if you look you can see a single tile hole in the roof where it was. It's not clear to me if the bug involves the shot destroying the floor (which destroys the relay) ...
by nmkaplan
Mon Nov 06, 2017 3:40 pm
Forum: Long War 2
Topic: Psi as Tank in 8-man squads
Replies: 13
Views: 16625

Re: Psi as Tank in 8-man squads

[NuSolace] won't give actions back on curing panic (but you can then command). I'm pretty sure this is wrong. I've used solace to cure panicking soliders a couple times and it has returned the AP. In fact, I think I once even used it to cure disorientation after the soldier had taken her actions, a...
by nmkaplan
Wed Oct 18, 2017 3:14 pm
Forum: Long War 2
Topic: First death, incredibly soured.
Replies: 68
Views: 89656

Re: First death, incredibly soured.

No, again, missing the point. And I don't want your damn sympathy, about as valuable as dry milk. Can I interrupt this discussion to ask about the origin of the phrase "as valuable as dry milk"? Is that an expression from some other language? Dried milk is actually pretty valuable, and is...
by nmkaplan
Fri Oct 13, 2017 3:36 pm
Forum: Long War 2
Topic: How does Reaper + Whirlwind interact?
Replies: 1
Views: 5798

Re: How does Reaper + Whirlwind interact?

In 1.4 Whirlwind was triggering with Reaper exactly as you described but this was explicitly changed in 1.5.

Far as I can tell, Whirlwind will proc after any hit Fleche (doesn't have to kill), as long as Reaper is not active. It will not proc any other time.
by nmkaplan
Thu Oct 12, 2017 3:35 pm
Forum: Long War 2
Topic: First death, incredibly soured.
Replies: 68
Views: 89656

Re: First death, incredibly soured.

Something is wrong with these numbers you're giving. Unless I'm grossly misunderstanding the graze mechanics, a shot that is 1%-10% at face value should never hit for full damage, yes? On the other hand 4% for an officer firing at a solider in high cover, without hunker, aid protocol, or other defen...
by nmkaplan
Wed Oct 11, 2017 6:23 pm
Forum: Long War 2
Topic: Trouble identifying enemies from sound
Replies: 11
Views: 18374

Re: Trouble identifying enemies from sound

and non-disguised faceless can only show up on advent-spy ambushes in havens (later in the game). I've found this to be *mostly* but not *totally* true. Every once in a while I'll see an undisguised faceless as part of a pod on a GOp. They make their distinctive sound during the alien turn when thi...
by nmkaplan
Tue Oct 10, 2017 6:37 pm
Forum: Long War 2
Topic: Insanity
Replies: 8
Views: 13136

Re: Insanity

It's definitely not actually 0%. Perfect Information will just report it as 0% when it fails. In my current campaign, I have 4 or 5 PsiOps and I spam insanity all the time. The percentages reported by the "shot preview" feel correct based on my results. Insanity is great, you should use it.
by nmkaplan
Tue Oct 10, 2017 3:56 am
Forum: Long War 2
Topic: Insanity
Replies: 8
Views: 13136

Re: Insanity

Snipethis wrote:I missed a 100% hit from my point blank assault last night. LOLed.
FYI... I have 10% graze band..
That can happen against high dodge enemies. You rolled poorly and ended up in the graze band, and then the alien dodged and "downgraded" your graze to a miss.
by nmkaplan
Mon Oct 02, 2017 5:17 pm
Forum: Long War 2: Bug Reports
Topic: Long War 2 1.5 crash after Gatecrasher
Replies: 6
Views: 12748

Re: Long War 2 1.5 crash after Gatecrasher

You can never upload saves straight to the forum (most people get an error claiming the file is too large), and it's not checking for "valid" Xcom save file extensions. The best way to submit a save is to upload it to Google Drive, Dropbox, or other file-sharing site and then post a link h...
by nmkaplan
Thu Sep 28, 2017 6:06 pm
Forum: Long War 2: Bug Reports
Topic: Psi operatives won't level up at psi lab
Replies: 3
Views: 9621

Re: Psi operatives won't level up at psi lab

Unlike in Vanilla, Psiops get XP like normal soldiers and are only eligible to go back into the Psi Lab when they get enough XP. Another important thing to be aware of: insanity, and mind merge do not end your turn when used as your first action. Also, soulfire's cooldown is only 1 turn, so you can ...
by nmkaplan
Tue Sep 26, 2017 5:30 pm
Forum: Long War 2
Topic: Crit against 50+ dodge shinoby?
Replies: 13
Views: 19391

Re: Crit against 50+ dodge shinoby?

Crit Reduction from the vest applies before the calculation. It's a lot easier to understand if you think about it as three independent rolls: one to hit, one to crit and one to dodge. Modifiers to hit chance apply to the first roll, modifiers to crit apply to the second and modifiers to dodge appl...
by nmkaplan
Mon Sep 25, 2017 9:14 pm
Forum: Long War 2
Topic: Crippling RNG, no agency.
Replies: 54
Views: 75258

Re: Crippling RNG, no agency.

I was also going to ask if he knew about the grenade damage fall-off. For max damage you need to exactly center the grenade over the dude you want to blow up. You're very likely to do more than 2 damage otherwise. Rockets work the same way Grenadiers and Technicals have a perk called Tandem Warheads...
by nmkaplan
Mon Sep 25, 2017 6:41 pm
Forum: Long War 2
Topic: Crippling RNG, no agency.
Replies: 54
Views: 75258

Re: Crippling RNG, no agency.

I agree that what you're describing goes a little bit beyond RNG, assuming no confirmation bias on your part. What mods are you using?
by nmkaplan
Fri Sep 22, 2017 2:52 pm
Forum: Long War 2: Bug Reports
Topic: Haywire doesn't have the end turn flag
Replies: 2
Views: 5810

Re: Haywire doesn't have the end turn flag

As I recall reading somewhere, that "ends turn" marker in the HUD was actually stupidly difficult for them to access, and behaved inconsistently when they tried to change it. If you ever can't remember whether an action ends the turn, just refer to the color of the ability icon. Yellow = 2...
by nmkaplan
Tue Sep 12, 2017 7:30 pm
Forum: Long War 2
Topic: Region Recapture
Replies: 8
Views: 12712

Re: Region Recapture

You can't assign an adviser to a region that has no resistance fighters. What happens when you try? Do you get an error message that says something about "an active mission in the region" or something like that? There's a mechanic that disallows moving your advisor around if there is a re...
by nmkaplan
Fri Sep 08, 2017 2:57 pm
Forum: Long War 2
Topic: Lightning Reflex nerfed?
Replies: 3
Views: 8326

Re: Lightning Reflex nerfed?

Is perfect information precise for LW2? When I started using it back in 1.2, general consensus seemed to be that it wasn't. It should be okay-ish. It doesn't do well with abilities that roll the d100 more than once in a single action (rapid fire, faceoff, saturation fire, trench gun, etc) -- it wil...
by nmkaplan
Fri Sep 01, 2017 3:10 pm
Forum: Long War 2
Topic: XCOM 2 expansion + Long War 2: (11/7/17 UPDATE: See announcement thread)
Replies: 260
Views: 1006508

Re: XCOM 2 expansion + Long War 2: Nothing to announce

Unless you haven't made notice of it, 2K's strategy is actually great this time around compared to Xcom 1. They commission a great mod that has devoted followers and make it so it comes out about an year after the original game and just after the Steam winter sale. Then 6 months later, while everyo...
by nmkaplan
Thu Aug 31, 2017 8:36 pm
Forum: Long War 2
Topic: XCOM 2 expansion + Long War 2: (11/7/17 UPDATE: See announcement thread)
Replies: 260
Views: 1006508

Re: XCOM 2 expansion + Long War 2: Nothing to announce

Anyway, sorry there's still nothing to say on the main topic of this thread. What a fantastic post, JL. I always enjoy learning about what goes on behind the scenes in creating things that I enjoy, especially the "business" end, since I feel like business decisions sometimes feel counteri...
by nmkaplan
Mon Aug 28, 2017 3:37 pm
Forum: Long War 2
Topic: LW2 v1.5 is Live
Replies: 36
Views: 54438

Re: LW2 v1.5 is Live

It looks like the Incendiary Grenade nerf doesn't actually work like the changelog says it does. Instead of 75% burn chance for tier 1 and 85% for tier 2 we have 75% for both when thrown and 85% for both when launched. Not sure whether or not the change is intended, but I think it's better this way...
by nmkaplan
Mon Aug 21, 2017 2:55 am
Forum: Long War 2
Topic: User Interface Design
Replies: 26
Views: 43525

Re: User Interface Design

You can assign a soldier to train in the AWC directly from the "AWC perks" window in the soldier view. There's a button in the top right corner of the window that shows the perks. It says "train perk". No need to click on the AWC building in the avenger at all.
by nmkaplan
Fri Aug 18, 2017 4:24 pm
Forum: Long War 2: Bug Reports
Topic: Audio Issue on Final Mission
Replies: 1
Views: 4539

Re: Audio Issue on Final Mission

I've been seeing this from time to time too on regular missions, and I find that just going hitting ESC to bring up the primary menu and then going back to the game from there will resolve it most of the time. It happens to me most often if I leave the game running for a while. I have a toddler so I...
by nmkaplan
Thu Aug 17, 2017 12:23 pm
Forum: Long War 2
Topic: Where are the Alien Leaders from Alien Hunters DLC?
Replies: 5
Views: 10007

Re: Where are the Alien Leaders from Alien Hunters DLC?

They can show up on the Avenger Defense mission too :shock:
by nmkaplan
Thu Aug 10, 2017 3:25 pm
Forum: Long War 2
Topic: Some arguing about infiltration
Replies: 7
Views: 10415

Re: Some arguing about infiltration

You weren't around for 1.2, in which ALL missions were 2-man stealth missions except for 10-man supply raids and HQ assaults. Compared to that, 1.4 is a huge improvement. At the time, there were lots of threads complaining about how there was no room for 4-6 man missions. Most agreed that "XCOM...