Search found 4 matches
- Thu Feb 02, 2017 4:58 pm
- Forum: Long War 2: Bug Reports
- Topic: Weird things happen if you stun a mind-controlled unit and...
- Replies: 2
- Views: 4958
Re: Weird things happen if you stun a mind-controlled unit and...
Same thing happened to me. LW 1.1 (I believe, steam updates automatically, right?). Windows 10, Steam. Mod list: ActiveMods=CapnbubsAccessoriesPack ActiveMods=ReplikantsCustomFacePaints ActiveMods=MapExpansionProjectADVENT ActiveMods=MoreMapsPack ActiveMods=FlankPreview ActiveMods=PerfectInformation...
- Fri Jan 27, 2017 3:07 am
- Forum: Long War 2
- Topic: [Feature request] Commander's Choice
- Replies: 22
- Views: 29734
Re: [Feature request] Commander's Choice
I would love a "Change Squaddie class option" in the GTC/AWC. That way if you have a starting soldier that just has terrible luck with his class you can keep him as a squaddie and switch his class. It also stops you from completely retraining anything and anyone like winnable soldiers. And...
- Thu Jan 26, 2017 12:26 am
- Forum: Long War 2
- Topic: [Feature request] Commander's Choice
- Replies: 22
- Views: 29734
Re: [Feature request] Commander's Choice
There is no need for commander's choice, just turn off not created equal if you are worried about having low aim snipers and slow assaults. In fact being able to pick 4 shinobis and specialists right out the gate would be broken early game. We already have the GTS to pick classes, AWC perks (which ...
- Wed Jan 25, 2017 9:22 pm
- Forum: Long War 2
- Topic: Idea: shotguns get wider graze range
- Replies: 6
- Views: 9549
Re: Idea: shotguns get wider graze range
I don't think critical hit can turn misses into grazes regardless, only works for grazes to hits and hits to crits.