This also happens with trench gun. Absolutely infuriating.speedmaster wrote:The most disturbing thing about the new flamethrower is its inability to hit enemies one tile in front of you. Happens so often with enemies behind cover around the corner.
Search found 8 matches
- Sat Feb 04, 2017 8:49 pm
- Forum: Long War 2
- Topic: Was Flamethrower Range Nerfed as well in 1.1?
- Replies: 32
- Views: 42898
Re: Was Flamethrower Range Nerfed as well in 1.1?
- Tue Jan 31, 2017 8:02 pm
- Forum: Modding Long War 2
- Topic: AWC perk allocation bug hotfix solution.
- Replies: 7
- Views: 12246
Re: AWC perk allocation bug hotfix solution.
Wait, which lines are we replacing in the INI? Or do we just add that code?
- Sat Jan 28, 2017 4:12 pm
- Forum: Long War 2
- Topic: UPDATE: Long War 2 Patch 1.1 is now available
- Replies: 219
- Views: 306000
Re: Pending Changelist for 1.1 (NOT RELEASED)
Even if they haven't manage to fix all that they want seems to me from the patch notes that they fixed a huge number of problems, i suggest releasing the patch has it is, name it a beta if you want. After all its not like it is going to be the last patch and everything must be addressed in this pat...
- Thu Jan 26, 2017 3:01 am
- Forum: Long War 2
- Topic: Main differences between difficulty levels?
- Replies: 7
- Views: 13157
Re: Main differences between difficulty levels?
If I change the difficulty from rookie to legend after gatecrasher does rookie stat bonus only apply to the starting pool characters?
- Wed Jan 25, 2017 12:36 pm
- Forum: Long War 2
- Topic: alternative primary for Sharshooter
- Replies: 43
- Views: 45685
Re: alternative primary for Sharshooter
I would actually really like a "battle rifle", which has more damage and accuracy than a standard assault rifle, but a smaller clip and is only usable by Sharpshooters. Would give them a nice mobility weapon, instead of having to camp with their sniper rifle. I miss the LW1 scout class. A...
- Tue Jan 24, 2017 2:48 pm
- Forum: Long War 2: Strategy
- Topic: Strategies for determining which regions contain spies
- Replies: 17
- Views: 22859
Re: Strategies for determining which regions contain spies
Is rendering worth it? 3 days to render 1 corpse. If you get 2 alloys out of it, that's $4 from the black market if you sell the alloys (and $5 if you sell the corpse directly...). Unless you need the actual mats themselves I don't get rendering, too slow for inefficient money. Render only takes 1 ...
- Tue Jan 24, 2017 12:13 pm
- Forum: Long War 2
- Topic: Upcoming Flamethrower Improvements
- Replies: 54
- Views: 67135
Re: Upcoming Flamethrower Improvements
I like the change to the flamethrower your doing, but can you do another one as well? Make it so fire doesn't destroy relays. Its so easy to just incindiary grenade or flamethrower a relay and finish those mission in 4 turns or so. It's fine the way it works now as destroying the relay has never be...
- Tue Jan 24, 2017 11:54 am
- Forum: Long War 2
- Topic: UPDATE: Long War 2 Patch 1.1 is now available
- Replies: 219
- Views: 306000
Re: Pending Changelist for 1.1 (NOT RELEASED)
Will the flamer fixes be in the patch?
But really evil to release this massively sexual list of changes without an ETA. I've lose all will and desire to continue playing with the current build knowing what a better game this will be after update.
But really evil to release this massively sexual list of changes without an ETA. I've lose all will and desire to continue playing with the current build knowing what a better game this will be after update.