Search found 63 matches
- Mon May 29, 2017 7:38 pm
- Forum: Long War 2: Bug Reports
- Topic: Snapshot bug?
- Replies: 1
- Views: 3792
Snapshot bug?
I ended up with a 16 move Sharpshooter and decided to give Snapshot a go. Snapshot description reads that you can take a standard shot or standard sniper rifle overwatch after moving, but it's not letting me overwatch. Is the text wrong, or is this a bug?
- Sat Feb 18, 2017 1:35 am
- Forum: General Discussion
- Topic: Can anyone pls identify this armor skin mod?
- Replies: 3
- Views: 8773
Re: Can anyone pls identify this armor skin mod?
wonder how much of it is the armor and which parts might be the exo suit?
- Sat Feb 18, 2017 1:33 am
- Forum: Long War 2
- Topic: Pavonis sudden NDA-like-silence on forum + new unknown Xcom DLC
- Replies: 26
- Views: 44037
Re: Pavonis sudden NDA-like-silence on forum + new unknown Xcom DLC
Since this new Xcom2 APPID was submitted on Steam a week ago, I haven’t seen any new posts from the Pavonis crew. https://steamdb.info/app/268500/dlc/ I smell something cooking and am beginning to salivate. Firaxis should just hire them already. Well, no new posts from JL, and fewer from Amineri an...
- Fri Feb 17, 2017 12:56 am
- Forum: Long War 2
- Topic: Patch 1.2
- Replies: 37
- Views: 54249
Re: Patch 1.2
A week ago they said 'soon'. So I'm holding out for the weekend....
They're probably too busy reviewing LW2 compatibility with the new DLC though.
They're probably too busy reviewing LW2 compatibility with the new DLC though.
- Thu Feb 16, 2017 3:29 am
- Forum: Long War 2: Bug Reports
- Topic: Roust only dealing one damage all the time.
- Replies: 3
- Views: 6221
Re: Roust only dealing one damage all the time.
I too have only ever seen 1 damage per and I have been using it a lot. I've seen guys get burning but not sure that came directly from the attack. Might have come from them walking through a tile it set on fire after.Typoko wrote:I have the same problem. I also haven't had any enemies been set to fire.
- Wed Feb 15, 2017 6:22 pm
- Forum: Long War 2
- Topic: Has anyone seen an Alien Ruler since 1.1 was released?
- Replies: 19
- Views: 26093
Re: Has anyone seen an Alien Ruler since 1.1 was released?
Viper King showed up in a mission just before 1.1, got away, and haven't seen him (or any other rulers) since. It was a big scare too, because I had no idea that inactive DLC, but still installed, will cause the rulers to show up (and it's pretty awful in my opinion). It's counterintuitive, but whe...
- Wed Feb 15, 2017 1:37 am
- Forum: Long War 2: Strategy
- Topic: Soldier skill perks and AWC perk interactions
- Replies: 17
- Views: 24395
Re: Soldier skill perks and AWC perk interactions
AWC will not in fact award a perk that is already in their skill tree. I'm curious to see how that may change in 1.2. From the patch notes: - AWC cross-training restrictions reconfigured to exclusively use perk triggers (rather than currently bugged class restrictions). Should see a lot more option...
- Mon Feb 13, 2017 5:41 am
- Forum: Long War 2
- Topic: Why I stopped LW2 - but thanks for everything
- Replies: 42
- Views: 56742
Re: Why I stopped LW2 - but thanks for everything
I've had those almost-never-saw-ADVENT missions too. On the large maps, just running from ingress to the jail to the evac can take most of the time limit. It was one of the urban maps with tall buildings and good rooftops though so I was able to really control lines of site using the buildings, the...
- Mon Feb 13, 2017 5:05 am
- Forum: Long War 2
- Topic: Fantastic or Horrible AWC Combos
- Replies: 14
- Views: 20539
Re: Fantastic or Horrible AWC Combos
(I've manually added the AWC fixes coming in 1.2 into my AWC config file) Sprinter, Tradecraft, Implacable, Low Profile, on anyone. Evasive on any non-nest sniper. Untouchable on most. I have a Shinobi I may try to make shooty: 1 - Shredder, Lethal, Suppression, and Rapid Reaction. (also Sprinter an...
- Sun Feb 12, 2017 6:19 pm
- Forum: Long War 2
- Topic: Why I stopped LW2 - but thanks for everything
- Replies: 42
- Views: 56742
Re: Why I stopped LW2 - but thanks for everything
I don't really think the purpose of stealth in the base game or long war is so you can avoid all combat in missions. If you are able to stealth though a large number of missions, you are finding exploits that weren't intentional. In other words you are just getting too good at stealth. ;) I had thi...
- Fri Feb 10, 2017 9:21 pm
- Forum: Resolved Bug Reports
- Topic: PCS Dissapearing
- Replies: 46
- Views: 55506
Re: PCS Dissapearing
Which? Detail the steps please?UzielTD wrote: The prevention method still works.
- Fri Feb 10, 2017 1:46 am
- Forum: Resolved Bug Reports
- Topic: PCS Dissapearing
- Replies: 46
- Views: 55506
Re: PCS Dissapearing
Will reproduceable save files still help at this point?
I spent several hours trying to test load/save/reload/quit game/reload last night and could not get it to reproduce for 2 PCS on 2 different characters...
Today I loaded up my save and they've both lost their PCS...
I spent several hours trying to test load/save/reload/quit game/reload last night and could not get it to reproduce for 2 PCS on 2 different characters...
Today I loaded up my save and they've both lost their PCS...
- Fri Feb 10, 2017 1:39 am
- Forum: Long War 2: Bug Reports
- Topic: Not getting PCS hacking reward
- Replies: 1
- Views: 3936
Re: Not getting PCS hacking reward
Any more details? It's been working fine for me, sometimes 2 in one mission.
Are you using any hacking mods like Hack+?
Are you using any hacking mods like Hack+?
- Thu Feb 09, 2017 2:05 pm
- Forum: Modding Long War 2
- Topic: Will "LEADERSHIP_AIM_PER_MISSION=0" accept non-integer values?
- Replies: 2
- Views: 5363
Re: Will "LEADERSHIP_AIM_PER_MISSION=0" accept non-integer values?
I'be been wondering the same, though I was thinking of using 0.2
Let me know if you try it and it works.
Let me know if you try it and it works.
- Thu Feb 09, 2017 6:30 am
- Forum: Long War 2: Strategy
- Topic: Officers Leaderships
- Replies: 6
- Views: 10600
Re: Officers Leaderships
What is "covertness?" An infiltration modifier I assume? yeah, same thing that makes SMGs take less infiltration time and cannons take more, etc. Its odd to see it expressed as a percentage so small and to have higher be better: I would have assumed a base number that gets reduced by modi...
- Thu Feb 09, 2017 5:27 am
- Forum: Resolved Bug Reports
- Topic: PCS Dissapearing
- Replies: 46
- Views: 55506
Re: PCS Dissapearing
@3dahs - definitely a vanilla bug of some sort. Even observed on PS4. Some think it was introduced with SLG but I'm not sure if that's confirmed. https://steamcommunity.com/app/268500/discussions/0/359543951702867877/ https://steamcommunity.com/app/268500/discussions/0/361798516937256203/ https://s...
- Tue Feb 07, 2017 2:01 pm
- Forum: Long War 2: Strategy
- Topic: Officers Leaderships
- Replies: 6
- Views: 10600
Re: Officers Leaderships
yeah, same thing that makes SMGs take less infiltration time and cannons take more, etc.GavinRuneblade wrote:What is "covertness?" An infiltration modifier I assume?
- Tue Feb 07, 2017 2:18 am
- Forum: Resolved Bug Reports
- Topic: PCS Dissapearing
- Replies: 46
- Views: 55506
Re: PCS Dissapearing
Main observation/comment: Bug only appears to manifest on certain soldiers, but for those soldiers it WILL manifest consistently. At least as far as I can tell. This was the case in my last campaign in which I tracked every soldier who ever got a PCS - out of 26 soldiers I observed, only 4 of them ...
- Sat Feb 04, 2017 5:27 pm
- Forum: Long War 2
- Topic: How to activate "Bronzeman"?
- Replies: 5
- Views: 9305
Re: How to activate "Bronzeman"?
If you want to do it a bit more manually just make a copy of your save game folder just before/as you launch each mission. Leaves you the option to go back and redo that mission, or choose to abort it.LeSmurf wrote:Oh. Well thanks, keep up the good work!
- Sat Feb 04, 2017 4:00 am
- Forum: Long War 2
- Topic: AWC pack and class restriction
- Replies: 2
- Views: 5603
Re: AWC pack and class restriction
Details and a DIY fix until patch 1.2 comes here:
http://www.pavonisinteractive.com/phpBB ... 17&t=23895
http://www.pavonisinteractive.com/phpBB ... 17&t=23895
- Fri Feb 03, 2017 2:40 pm
- Forum: Long War 2
- Topic: What does the AWC fix listed in the 1.2 patchnotes mean?
- Replies: 8
- Views: 12652
Re: What does the AWC fix listed in the 1.2 patchnotes mean?
... Fix isn't retroactive to existing soldiers. Thanks for the link, and the posted fix. Can you clarify the fix not being retroactive though? Does that mean any soldier, even rookies, already in the armory will NOT be impacted by changing this, even with no AWC yet built? Or if AWC not yet built, ...
- Fri Feb 03, 2017 5:17 am
- Forum: Long War 2: Strategy
- Topic: Officers Leaderships
- Replies: 6
- Views: 10600
Re: Officers Leaderships
MINOR CODE SPOILER BELOW! STOP READING YOU'VE BEEN WARNED! Part of the puzzle here: https://s28.postimg.org/qjekhkrm5/Capture.png post image Looks like each mission previously taken between an officer and squadmate increases covertness by 0.75%, with a cap at 25% (cap would be 33-34 missions togethe...
- Fri Feb 03, 2017 1:15 am
- Forum: Long War 2
- Topic: What does the AWC fix listed in the 1.2 patchnotes mean?
- Replies: 8
- Views: 12652
Re: What does the AWC fix listed in the 1.2 patchnotes mean?
Long and short is a number of abilities intended to show up in the AWC aren't.
More details, including copy/paste config file fix in this thread: http://www.pavonisinteractive.com/phpBB ... 17&t=23895
Fix isn't retroactive to existing soldiers.
More details, including copy/paste config file fix in this thread: http://www.pavonisinteractive.com/phpBB ... 17&t=23895
Fix isn't retroactive to existing soldiers.
- Thu Feb 02, 2017 3:06 am
- Forum: Long War 201
- Topic: Deacon's Suggested INI Edits - UPDATED
- Replies: 15
- Views: 69884
Re: Deacon's Suggested INI Edits
DefaultClassData.ini NumInForcedDeck = 0 NumInDeck = 0 This edit removes the specific soldier class from initial promotion screens, note that you can still receive this class as a reward or for hire in the Black Market. Wait, so you can't auto-promote into certain classes? Why is that a suggested i...
- Wed Feb 01, 2017 2:16 am
- Forum: Long War 2: Bug Reports
- Topic: AWC perk selection bugs
- Replies: 17
- Views: 25117
Re: AWC perk selection bugs
Here's some CopyPasta code for those like me who found doing the replacements one by one tedious. No reason for us all to do it. Replaces lines 180-255 in the XComLW_AWCPack.ini ;;; Restrictions ;;; ; unit cannot get AWCAbility if it is of type RestrictedClass +AWCRestrictions=(AWCAbility="Walk...