Search found 26 matches

by Sylvester
Sun Feb 05, 2017 6:08 am
Forum: Long War 2
Topic: Request: Specialist medkit
Replies: 13
Views: 18494

Re: Request: Specialist medkit

A utility slot solely for medkits like the Grenadier's "grenade" slot would be nice.
by Sylvester
Sun Feb 05, 2017 6:05 am
Forum: Elevated Bug Reports
Topic: Camera Stuck Under The Avenger
Replies: 125
Views: 1258989

Re: Camera Stuck Under The Avenger

I do not use the Caps Lock trick, no.
by Sylvester
Sat Feb 04, 2017 12:12 pm
Forum: Elevated Bug Reports
Topic: Camera Stuck Under The Avenger
Replies: 125
Views: 1258989

Re: Camera Stuck Under The Avenger

XCOM 2 doesn't flush the memory it uses and it stays on Standby forever. Memory usage constantly increases until you get stuck under the avenger, but worse of all is how game performance and frame rate dies overtime.
by Sylvester
Wed Feb 01, 2017 11:24 am
Forum: Long War 2: Bug Reports
Topic: AWC perk selection bugs
Replies: 17
Views: 24517

Re: AWC perk selection bugs

With that copy paste, I notice Sharpshooters, and I've only been re-rolling a couple classes to test, they can get Sentinel, Rapid Reaction, and Guardian all together. Is the game capable of handling that kind of perk setup?

Even more, I noticed you can get Shadowstep and Lightning Reflexes together.
by Sylvester
Tue Jan 31, 2017 4:04 pm
Forum: Elevated Bug Reports
Topic: Camera Stuck Under The Avenger
Replies: 125
Views: 1258989

Re: Camera Stuck Under The Avenger

I now get the camera under the avenger bug every 2 missions, happening after the 2nd one. Every single time. Cleaned .ini files multiple times, even reduced some mods in recent days. Don't know what to do anymore, game is pretty much unplayable now. Just don't know what to say about it anymore.
by Sylvester
Tue Jan 31, 2017 1:14 pm
Forum: Resolved Bug Reports
Topic: [Glitch] Pistols not showing up, weapons being switched(?)
Replies: 42
Views: 88937

Re: [Glitch] Pistols not showing up, weapons being switched(?)

Turning off Stop Wasting My Time doesn't fix this issue. It's also not only the pistol that disappears, I've found, the sheathe for the Swords on Shinobi also disappears.
by Sylvester
Mon Jan 30, 2017 3:02 pm
Forum: Long War 2
Topic: Dark Events
Replies: 57
Views: 70193

Dark Events

I have 21 Dark Events currently ongoing at the very start of September (13 DEs back around May & June), 3 more oncoming, and only 4-5 of which I ever had a chance to prevent thanks to RNG. This is completely unfair and not all of them are "Tactical Upgrades", the aliens are just gettin...
by Sylvester
Mon Jan 30, 2017 7:39 am
Forum: Long War 2: Bug Reports
Topic: Game Breaking Bug - Enemies not taking their turn
Replies: 6
Views: 22606

Game Breaking Bug - Enemies not taking their turn

I started a swarming mission with a full squad. The first pod is patrolling just fine but the others weren't. They stopped moving so I hacked the Lamp Post near them and I chose the "Central Command" reward to take control of all the robotic enemies. I had 5 drones fall under my control. T...
by Sylvester
Sun Jan 29, 2017 12:27 pm
Forum: Resolved Bug Reports
Topic: Crash - AWC Abilities
Replies: 1
Views: 4365

Crash - AWC Abilities

If you press the UP arrow key on your keyboard while in the AWC Abilities screen, you will crash the game instantly. It happened in 1.0 as well but I figured it was something undocumented. The very same key just to the left of the numpad and directly beneath the END key. Be careful about pressing th...
by Sylvester
Sun Jan 29, 2017 1:19 am
Forum: Long War 2: Bug Reports
Topic: Pure vitual dysfunction
Replies: 5
Views: 8332

Re: Pure vitual dysfunction

It's a crash because of a memory leak.
by Sylvester
Sat Jan 28, 2017 11:34 pm
Forum: Long War 2
Topic: Idea: glass cutter and Mines MON-50 directional explosion
Replies: 33
Views: 42032

Re: Idea: glass cutter and Mines MON-50 directional explosion

Yeah no, unless the glass cutter is part of a class and can be used freely and without penalty, nobody is going to use that. Loadouts are tight enough as is. The usability of such a thing is as edge case as Trench Gun.
by Sylvester
Sat Jan 28, 2017 4:06 am
Forum: Long War 2: Strategy
Topic: Advent Trooper buff?
Replies: 2
Views: 5313

Re: Advent Trooper buff?

It's a bug that's being fixed where Hunker Down's effects are not being removed.
by Sylvester
Thu Jan 26, 2017 12:38 am
Forum: Long War 2
Topic: alternative primary for Sharshooter
Replies: 43
Views: 44944

Re: alternative primary for Sharshooter

Got a sharpshooter who can't aim? Shove them down the holotargeting and stealth branches, then use them as a spotter for your other sharpshooter who does know how to shoot. http://www.gunslot.com/files/gunslot/imagecache/page/images/59684.jpg That's how real-world militaries do things, btw. Except ...
by Sylvester
Wed Jan 25, 2017 11:18 pm
Forum: Long War 2
Topic: Haven Advisers - Officers
Replies: 1
Views: 4776

Haven Advisers - Officers

It's very clear that if you assign an officer to a Haven as an adviser their effectiveness is boosted significantly, but how much so? Does the effect increase with the Officer's level? Does a Soldier's rank have any impact on this job?
by Sylvester
Wed Jan 25, 2017 12:37 pm
Forum: Elevated Bug Reports
Topic: Camera Stuck Under The Avenger
Replies: 125
Views: 1258989

Re: Camera Stuck Under The Avenger

XCOM 2 is a bloated and unstable game. The issue with the camera under the avenger is, like others, a memory leak. I highly doubt just having a lot of RAM is going to solve it. My game usually starts at 4.1gb RAM usage right off the bat and steadily climbs. Once it hits 5.5-6.0 I'm in danger of cras...
by Sylvester
Wed Jan 25, 2017 1:32 am
Forum: Long War 2
Topic: Long War 2 Console Commands
Replies: 4
Views: 10117

Re: Long War 2 Console Commands

When you type 'LW' into the console it shows you commands. Then, just type 'LWa' 'LWb' 'LWc' etc. and go through the alphabet and you'll figure them all out pretty fast if there's any missing from Amineri's post.
by Sylvester
Wed Jan 25, 2017 1:26 am
Forum: Elevated Bug Reports
Topic: Character Pool sound bug?
Replies: 4
Views: 6945

Re: Character Pool sound bug?

I had a feeling it was one of those mods but I have a workaround. If you go to the Commander's Quarters, then go to Archives and back out of that menu, it ends the sound looping.
by Sylvester
Tue Jan 24, 2017 6:55 pm
Forum: Long War 2
Topic: UPDATE: Long War 2 Patch 1.1 is now available
Replies: 219
Views: 299982

Re: Pending Changelist for 1.1 (NOT RELEASED)

Will anything in the patch make it incompatible with current campaigns? I can't go on playing if that's the case.
by Sylvester
Tue Jan 24, 2017 9:37 am
Forum: Elevated Bug Reports
Topic: Return Fire After Death
Replies: 14
Views: 17957

Re: Return Fire After Death

In one scenario, a dead Advent Sentry was able to shoot back at me with his Overwatch. I had a Shinobi on a wall one tile away from him, but directly above. So all he had to do was move one single tile, dropping down right next to him, then slashing. The action completed, slash and kill, but then th...
by Sylvester
Tue Jan 24, 2017 9:22 am
Forum: Long War 2
Topic: UPDATE: Long War 2 Patch 1.1 is now available
Replies: 219
Views: 299982

Re: Pending Changelist for 1.1 (NOT RELEASED)

Will these changes corrupt an in-progress campaign?
by Sylvester
Mon Jan 23, 2017 2:58 am
Forum: Long War 2
Topic: Are AWC Perks Random?
Replies: 1
Views: 5052

Are AWC Perks Random?

I was wondering about the AWC Perk Trees for soldiers. The pistol skills are all the same I think looking at the config file but the Offensive and Defensive perks I'm not sure of. Are they randomized or are specific ones preset for each class?
by Sylvester
Mon Jan 23, 2017 1:46 am
Forum: Elevated Bug Reports
Topic: Camera Stuck Under The Avenger
Replies: 125
Views: 1258989

Re: Camera Stuck Under The Avenger

I used to think I knew how this worked but that was last year. The way I reliably made the underside of the Avenger be what welcomed me back after a mission was if I modded the game, like activating or deactivating a mod, while a mission was available on the map at all. If the Geoscape was clean of ...
by Sylvester
Sun Jan 22, 2017 9:44 am
Forum: Resolved Bug Reports
Topic: [Glitch] Pistols not showing up, weapons being switched(?)
Replies: 42
Views: 88937

Re: [Glitch] Pistols not showing up, weapons being switched(?)

We'd seen the disappearing pistol bug during testing, but I'd put in a fix for it and it hadn't been reported since, so I thought I'd fixed it. If you are seeing the holotargeter in the same pistol slot, that's like the problem. The holotargeter should be showing up in a new attachment slot on the ...