Search found 46 matches

by Bullett00th
Fri Nov 10, 2017 10:22 am
Forum: Long War 2
Topic: Announcement regarding LW2+WotC
Replies: 73
Views: 363827

Re: Announcement regarding LW2+WotC

Presumably there's no chance you would do a kickstarter or something for WotC support? Is there a dollar amount that would justify the time not spent on your own game? (Or a monthly version of a kickstarter or whatever). I don't think it's about the money, rather about the time investment. That sai...
by Bullett00th
Wed Nov 08, 2017 4:57 pm
Forum: Long War 2
Topic: Announcement regarding LW2+WotC
Replies: 73
Views: 363827

Re: Announcement regarding LW2+WotC

WotC brought in some awesome engine improvements. I would be happy if someone was just able to let us play LW2 as it is in WotC improved engine. I don't even need any of the other "gameplay improvements" WotC brought. Mostly because I consider them inferior. yeah the engine improvements a...
by Bullett00th
Wed Nov 08, 2017 1:49 pm
Forum: Long War 2
Topic: Announcement regarding LW2+WotC
Replies: 73
Views: 363827

Re: Announcement regarding LW2+WotC

My sincerest gratitude for everything you've done throughout the years. the original Long War has become and will likely forever stay my favorite mod of all time, with how much it increased the depth of an already amazing title. While it makes me extremely sad to know there won't be a LW2 for WoTC, ...
by Bullett00th
Fri Jul 14, 2017 1:41 pm
Forum: Long War 2
Topic: XCOM 2 expansion + Long War 2: (11/7/17 UPDATE: See announcement thread)
Replies: 260
Views: 1003889

Re: XCOM 2 expansion + Long War 2: Nothing to announce

I think it's fine, I only hope that LW2 gets updated to match the version of the game that will come with War of the Chosen, regardless of whether or not you own or use the expansion
by Bullett00th
Fri Jun 09, 2017 3:58 pm
Forum: Long War 2
Topic: The real war begins...
Replies: 24
Views: 47530

Re: The real war begins...

Lyzak wrote:I just hope whatever new content Firaxis is planning, it includes right of the box a monstrous number of bugfixes and optimizations, or I may just not bother this time. :?
Same. I will still 'bother' with it no matter what, but seeing as EW was technically superior to EU, there's hope
by Bullett00th
Tue May 30, 2017 10:02 am
Forum: Long War 2
Topic: I miss the old Bullet Wizard
Replies: 6
Views: 9896

Re: I miss the old Bullet Wizard

This is part of the reason I keep saying holo targeter belongs to the gunner and the knife belongs to the sniper
by Bullett00th
Sun May 28, 2017 9:09 pm
Forum: Long War 2
Topic: Console with alternative mod launcher?
Replies: 2
Views: 20613

Re: Console with alternative mod launcher?

thx!

for me it's -allowconsole though
by Bullett00th
Sat May 27, 2017 4:06 pm
Forum: Long War 2
Topic: Console with alternative mod launcher?
Replies: 2
Views: 20613

Console with alternative mod launcher?

Is this possible?
Can't find any info on that, except a redit post that suggested using a different key that doesn't work for me
by Bullett00th
Fri May 26, 2017 2:00 pm
Forum: Long War 2
Topic: No scientist missions appearing
Replies: 10
Views: 14873

Re: No scientist missions appearing

Well, sometimes it is a good thing to do (for example, when you have no engineers in the early game, but have good amount of money (they're cheap at the time). I did it and am not regretting it. They have been expensive for me from the get-go, over $120 each. I can't think of anything more importan...
by Bullett00th
Fri May 26, 2017 1:51 pm
Forum: Long War 2
Topic: rocket spread info is missleading
Replies: 17
Views: 25044

Re: rocket spread info is missleading

it's criminally counter-intuitive atm. on a side note I have to say that imo Pavonis have this unhealthy obsession with ridiculously inaccurate rockets. It's their mod and their choice but it's sometimes so inaccurate that it completely breaks any suspension of disbelief. that or makes you think the...
by Bullett00th
Fri May 26, 2017 12:23 pm
Forum: Long War 2
Topic: No scientist missions appearing
Replies: 10
Views: 14873

Re: No scientist missions appearing

Dwarfling wrote:RNG? With so many engineers you shoulda excavated super-quick, and with those supplies purchased scientists.
I don't use the black market, definitely not for scientists/engies who are ridiculously expensive.

yes I've excavated almost everything but I have better things to pend resources on
by Bullett00th
Fri May 26, 2017 10:35 am
Forum: Long War 2
Topic: No scientist missions appearing
Replies: 10
Views: 14873

No scientist missions appearing

I have a single scientist and maybe like 6 or 7 engineers at this point, how come no scientist missions appear?
by Bullett00th
Tue May 23, 2017 9:47 pm
Forum: Long War 2
Topic: Switching secondaries around
Replies: 11
Views: 15807

Re: Switching secondaries around

I know sawnoff rangers are a thing and they work well, just not to my flavour. I rely heavily on infantry rangers and I like to keep the shotgun handy, for close encounters. Just wanted to let you know that someone got your Aliens reference! https://www.youtube.com/watch?v=fEs8j4_hrUY dammit how di...
by Bullett00th
Tue May 23, 2017 9:45 pm
Forum: Long War 2
Topic: Wait weren't the pods supposed to become smaller?
Replies: 13
Views: 19239

Re: Wait weren't the pods supposed to become smaller?

fowlJ wrote: I'm pretty sure that's irrelevant in 1.3, because of the Retaliation changes. Now any working rebels will contribute to spawning one.
So what's the optimal amount of working rebels per region then? In order to not draw too much attention too fast
by Bullett00th
Tue May 23, 2017 2:26 pm
Forum: Long War 2
Topic: LoS seriously bugged in 1.3
Replies: 10
Views: 15939

Re: LoS seriously bugged in 1.3

Last night my Shinobi got spotted through a roof's solid floor from the street (literally straight below him, he wasn't even on the edge of the roof), which ultimately cost the life of my technical tank Mick Rory, who valiantly sacrificed himself so the rest of the squad could escape with the rescu...
by Bullett00th
Tue May 23, 2017 11:43 am
Forum: Long War 2
Topic: Wait weren't the pods supposed to become smaller?
Replies: 13
Views: 19239

Re: Wait weren't the pods supposed to become smaller?

Zyrrashijn wrote: Expand.
Is this a good idea? I clearly recall expansion being a very slow process in LW1, not sure if I'm ready to deal with 4+ regions while having just unlocked laser weapons a month ago
by Bullett00th
Tue May 23, 2017 11:27 am
Forum: Long War 2
Topic: Switching secondaries around
Replies: 11
Views: 15807

Re: Switching secondaries around

Before anything I'd like to point out that I'm not suggesting to implement such radical changes at this point, rather fantasize about a 'what if' scenario. Fantasize no longer. Look up the Shadow Ops classes for LW2. I think some of them match your theorycrafted classes. Not a fan of mod classes, a...
by Bullett00th
Tue May 23, 2017 11:26 am
Forum: Long War 2
Topic: Wait weren't the pods supposed to become smaller?
Replies: 13
Views: 19239

Re: Wait weren't the pods supposed to become smaller?

I'm having a hard time understanding what to do on the strategy layer now, because the advent strength increases progressively in all of my 3 regions unless I put almost everyone into hiding, in case of which I'm just sitting there waiting for Advent to stack up on Dark Events
by Bullett00th
Tue May 23, 2017 10:27 am
Forum: Long War 2
Topic: Switching secondaries around
Replies: 11
Views: 15807

Re: Switching secondaries around

I know sawnoff rangers are a thing and they work well, just not to my flavour. I rely heavily on infantry rangers and I like to keep the shotgun handy, for close encounters. I love sawed off shotties on rangers, even building one with a trial close range build with SMG to see how well it works. So ...
by Bullett00th
Tue May 23, 2017 10:22 am
Forum: Long War 2
Topic: I miss hard timers
Replies: 17
Views: 24542

Re: I miss hard timers

I would say if RNFs are dropping 4 turns in, you are underinfiltrating and or running missions in regions with high Advent strength. yep, 7 Advent strength, but full infiltration so light advent presence on the mission. I did not know that adv strength also affects how SOON the RNF start dropping i...
by Bullett00th
Tue May 23, 2017 10:05 am
Forum: Long War 2
Topic: Switching secondaries around
Replies: 11
Views: 15807

Switching secondaries around

Before anything I'd like to point out that I'm not suggesting to implement such radical changes at this point, rather fantasize about a 'what if' scenario. I feel like the combat knife is all but useless on the gunner, nor does it make sense thematically. If it was up to me I'd switch secondaries ar...
by Bullett00th
Tue May 23, 2017 9:56 am
Forum: Long War 2
Topic: Wait weren't the pods supposed to become smaller?
Replies: 13
Views: 19239

Re: Wait weren't the pods supposed to become smaller?

Dlareh wrote:Are you paying attention to the Strength of the regions you're running timed missions in?
ah, makes more sense now, thanks
by Bullett00th
Tue May 23, 2017 9:53 am
Forum: Long War 2
Topic: I miss hard timers
Replies: 17
Views: 24542

Re: I miss hard timers

It's hard for me to give specific examples because I simply don't recall having this much trouble with reinforcements unless I REALLY overstayed my welcome in 1.2. But currently I'm on a dark VIP mission which I'm restarting for the 5th time because I can't even get in shooting range of the VIP, let...
by Bullett00th
Mon May 22, 2017 11:04 pm
Forum: Long War 2
Topic: Wait weren't the pods supposed to become smaller?
Replies: 13
Views: 19239

Wait weren't the pods supposed to become smaller?

Cause I'm facing pods with as many aliens as in 1.2, and the game has overall become annoyingly difficult. Maybe not just because of that but I'm having a hard time understanding why
by Bullett00th
Mon May 22, 2017 10:42 pm
Forum: Long War 2
Topic: LoS seriously bugged in 1.3
Replies: 10
Views: 15939

Re: LoS seriously bugged in 1.3

X2 just has crappy LOS overall, even previews of what targets you can see from a position sometimes turn out to be wrong when you actually go there