Search found 17 matches
- Mon Feb 20, 2017 5:58 pm
- Forum: Long War 2
- Topic: Covering Fire as a lvl 1 Offensive AWC perk
- Replies: 49
- Views: 66885
Re: Covering Fire as a lvl 1 Offensive AWC perk
I might go in and just disable covering fire and grenade perks from the AWC if I do another campaign. I've never been a CF fan and grenade perks are almost as bad for most classes.
- Mon Feb 20, 2017 5:54 pm
- Forum: Long War 2
- Topic: Boltcaster sucks a ding dong?
- Replies: 65
- Views: 98987
Re: Boltcaster sucks a ding dong?
The one round clip and no mods makes it useless in my book.
- Thu Feb 09, 2017 9:56 pm
- Forum: Long War 2
- Topic: Continent bonuses: which are underpowered?
- Replies: 27
- Views: 37155
Re: Continent bonuses: which are underpowered?
Bonus power and free rookies both seem pretty awful. Don't remember what the rest are.
- Thu Feb 09, 2017 4:13 pm
- Forum: Long War 2
- Topic: Opinion on Rocketeers
- Replies: 70
- Views: 81221
Re: Opinion on Rocketeers
I miss being able to carry extra rockets like we could in LW1. Having a dedicated rocket spec feels lack luster given how few rockets you can get.
- Mon Feb 06, 2017 6:06 pm
- Forum: Long War 2
- Topic: Haven Advisor in squad
- Replies: 4
- Views: 7983
Re: Haven Advisor in squad
Having to remove them from a squad is an annoyance.
- Fri Feb 03, 2017 7:29 pm
- Forum: Long War 2
- Topic: SPARKs: Are Multiple Classes Being Considered?
- Replies: 9
- Views: 14020
Re: SPARKs: Are Multiple Classes Being Considered?
I miss my Pathfinder. Hit and run on a mech was so good.
- Wed Feb 01, 2017 5:29 pm
- Forum: Long War 2
- Topic: Dark Events
- Replies: 57
- Views: 71639
Re: Dark Events
Grazing fire doesn't seem nearly as bad knowing the exact mechanics of what enemies get it. I think some the problem is that of perception, in that we really don't understand the mechanics of LW2 yet.
Hitting a pod of two gunners with grazing fire sounds brutal though.
Hitting a pod of two gunners with grazing fire sounds brutal though.
- Mon Jan 30, 2017 8:54 pm
- Forum: Long War 2
- Topic: Napalm-X Mechanics?
- Replies: 8
- Views: 12984
Re: Napalm-X Mechanics?
Ok, thanks. Been watching your campaign so if you use it there I'll see it too. 25-33% to panic seems kinda bad though. If the disorient on robots is high though that might be its main purpose.
- Mon Jan 30, 2017 5:15 pm
- Forum: Long War 2
- Topic: Napalm-X Mechanics?
- Replies: 8
- Views: 12984
Re: Napalm-X Mechanics?
Hmm, it sounds underwhelming. I'll have to do some in game testing myself I guess.
- Mon Jan 30, 2017 3:34 pm
- Forum: Long War 2
- Topic: Napalm-X Mechanics?
- Replies: 8
- Views: 12984
Re: Napalm-X Mechanics?
Anyone? I dove into the code a bit and was unable to find the details. It looks like the panic is done with will roll of some sort, as expected, still not clear where the disorient would happen though.
- Fri Jan 27, 2017 10:12 pm
- Forum: Long War 2
- Topic: Napalm-X Mechanics?
- Replies: 8
- Views: 12984
Napalm-X Mechanics?
What are the proc chances for Napalm-X? Does it have different values for Roust like being set on fire does?
- Fri Jan 27, 2017 8:53 pm
- Forum: Long War 2
- Topic: UPDATE: Long War 2 Patch 1.1 is now available
- Replies: 219
- Views: 305923
Re: Pending Changelist for 1.1 (NOT RELEASED)
Great change list. Eager to see this once you get it wrapped up.
- Fri Jan 27, 2017 3:47 pm
- Forum: Long War 2
- Topic: [Idea] Class: Agent
- Replies: 6
- Views: 9434
Re: [Idea] Class: Agent
Interesting idea. I'd like to see a something similar to this only with a holo targetter as the secondary.
- Wed Jan 25, 2017 5:17 pm
- Forum: Long War 2
- Topic: UPDATE: Long War 2 Patch 1.1 is now available
- Replies: 219
- Views: 305923
Re: Pending Changelist for 1.1 (NOT RELEASED)
Covert's bonus of .95 means you get a 5% better infiltration?
- Tue Jan 17, 2017 8:48 pm
- Forum: Long War 2
- Topic: Long War 2 feature announce: Strategy layer changes
- Replies: 176
- Views: 205311
Re: Long War 2 feature announce: Strategy layer changes
Veteran it is then.
- Tue Jan 17, 2017 5:16 pm
- Forum: Long War 2
- Topic: Long War 2 feature announce: Strategy layer changes
- Replies: 176
- Views: 205311
Re: Long War 2 feature announce: Strategy layer changes
Sounds like a interesting mechanic.
- Thu Jan 12, 2017 5:32 pm
- Forum: Long War 2
- Topic: LW2 feature announce: The Technical solder class
- Replies: 48
- Views: 63031
Re: LW2 feature announce: The Technical solder class
Sounds great, looking forward to what you have cooked up.