Search found 17 matches

by Zerikin
Mon Feb 20, 2017 5:58 pm
Forum: Long War 2
Topic: Covering Fire as a lvl 1 Offensive AWC perk
Replies: 49
Views: 66885

Re: Covering Fire as a lvl 1 Offensive AWC perk

I might go in and just disable covering fire and grenade perks from the AWC if I do another campaign. I've never been a CF fan and grenade perks are almost as bad for most classes.
by Zerikin
Mon Feb 20, 2017 5:54 pm
Forum: Long War 2
Topic: Boltcaster sucks a ding dong?
Replies: 65
Views: 98987

Re: Boltcaster sucks a ding dong?

The one round clip and no mods makes it useless in my book.
by Zerikin
Thu Feb 09, 2017 9:56 pm
Forum: Long War 2
Topic: Continent bonuses: which are underpowered?
Replies: 27
Views: 37155

Re: Continent bonuses: which are underpowered?

Bonus power and free rookies both seem pretty awful. Don't remember what the rest are.
by Zerikin
Thu Feb 09, 2017 4:13 pm
Forum: Long War 2
Topic: Opinion on Rocketeers
Replies: 70
Views: 81221

Re: Opinion on Rocketeers

I miss being able to carry extra rockets like we could in LW1. Having a dedicated rocket spec feels lack luster given how few rockets you can get.
by Zerikin
Mon Feb 06, 2017 6:06 pm
Forum: Long War 2
Topic: Haven Advisor in squad
Replies: 4
Views: 7983

Re: Haven Advisor in squad

Having to remove them from a squad is an annoyance.
by Zerikin
Fri Feb 03, 2017 7:29 pm
Forum: Long War 2
Topic: SPARKs: Are Multiple Classes Being Considered?
Replies: 9
Views: 14020

Re: SPARKs: Are Multiple Classes Being Considered?

I miss my Pathfinder. Hit and run on a mech was so good.
by Zerikin
Wed Feb 01, 2017 5:29 pm
Forum: Long War 2
Topic: Dark Events
Replies: 57
Views: 71639

Re: Dark Events

Grazing fire doesn't seem nearly as bad knowing the exact mechanics of what enemies get it. I think some the problem is that of perception, in that we really don't understand the mechanics of LW2 yet.

Hitting a pod of two gunners with grazing fire sounds brutal though.
by Zerikin
Mon Jan 30, 2017 8:54 pm
Forum: Long War 2
Topic: Napalm-X Mechanics?
Replies: 8
Views: 12984

Re: Napalm-X Mechanics?

Ok, thanks. Been watching your campaign so if you use it there I'll see it too. 25-33% to panic seems kinda bad though. If the disorient on robots is high though that might be its main purpose.
by Zerikin
Mon Jan 30, 2017 5:15 pm
Forum: Long War 2
Topic: Napalm-X Mechanics?
Replies: 8
Views: 12984

Re: Napalm-X Mechanics?

Hmm, it sounds underwhelming. I'll have to do some in game testing myself I guess.
by Zerikin
Mon Jan 30, 2017 3:34 pm
Forum: Long War 2
Topic: Napalm-X Mechanics?
Replies: 8
Views: 12984

Re: Napalm-X Mechanics?

Anyone? I dove into the code a bit and was unable to find the details. It looks like the panic is done with will roll of some sort, as expected, still not clear where the disorient would happen though.
by Zerikin
Fri Jan 27, 2017 10:12 pm
Forum: Long War 2
Topic: Napalm-X Mechanics?
Replies: 8
Views: 12984

Napalm-X Mechanics?

What are the proc chances for Napalm-X? Does it have different values for Roust like being set on fire does?
by Zerikin
Fri Jan 27, 2017 8:53 pm
Forum: Long War 2
Topic: UPDATE: Long War 2 Patch 1.1 is now available
Replies: 219
Views: 305923

Re: Pending Changelist for 1.1 (NOT RELEASED)

Great change list. Eager to see this once you get it wrapped up.
by Zerikin
Fri Jan 27, 2017 3:47 pm
Forum: Long War 2
Topic: [Idea] Class: Agent
Replies: 6
Views: 9434

Re: [Idea] Class: Agent

Interesting idea. I'd like to see a something similar to this only with a holo targetter as the secondary.
by Zerikin
Wed Jan 25, 2017 5:17 pm
Forum: Long War 2
Topic: UPDATE: Long War 2 Patch 1.1 is now available
Replies: 219
Views: 305923

Re: Pending Changelist for 1.1 (NOT RELEASED)

Covert's bonus of .95 means you get a 5% better infiltration?
by Zerikin
Tue Jan 17, 2017 8:48 pm
Forum: Long War 2
Topic: Long War 2 feature announce: Strategy layer changes
Replies: 176
Views: 205311

Re: Long War 2 feature announce: Strategy layer changes

Veteran it is then.
by Zerikin
Tue Jan 17, 2017 5:16 pm
Forum: Long War 2
Topic: Long War 2 feature announce: Strategy layer changes
Replies: 176
Views: 205311

Re: Long War 2 feature announce: Strategy layer changes

Sounds like a interesting mechanic.
by Zerikin
Thu Jan 12, 2017 5:32 pm
Forum: Long War 2
Topic: LW2 feature announce: The Technical solder class
Replies: 48
Views: 63031

Re: LW2 feature announce: The Technical solder class

Sounds great, looking forward to what you have cooked up.