NephilimNexus wrote:Saw the title and mistook it for a SWGemu dev update.
Search found 5 matches
- Thu Jan 26, 2017 1:50 am
- Forum: Long War 2
- Topic: June 2035 making no progress
- Replies: 3
- Views: 6182
Re: June 2035 making no progress
- Thu Jan 26, 2017 1:39 am
- Forum: Long War 2
- Topic: June 2035 making no progress
- Replies: 3
- Views: 6182
June 2035 making no progress
Hey y'all, Im trying to figure out if im doing something wrong or if my playthrough is bugged. Im playing on rookie as recommended since I never played LW1. Its June 2035, I am still being robbed of supply drops, have yet to find the enemy spy, have soldiers stationed as leaders at each haven, and t...
- Thu Jan 12, 2017 4:42 pm
- Forum: Long War 2
- Topic: Long War 2 Modular?
- Replies: 6
- Views: 11706
Re: Long War 2 Modular?
Great. Thank you guys so much for making Long War 2. I am really looking forward to it. Huge fan of your other xcom 2 mods.johnnylump wrote:Yes, people should not use our other mods with LW2. (You'll be warned in game if you do)
- Thu Jan 12, 2017 4:31 pm
- Forum: Long War 2
- Topic: Long War 2 Modular?
- Replies: 6
- Views: 11706
Re: Long War 2 Modular?
Okay, so LW2 will incorporate the prior mod releases then?johnnylump wrote:Long War 2 will be one big mod. Our prior mods were essentially our modular releases, although they've been integrated, updated and balanced for Long War 2.
- Thu Jan 12, 2017 4:06 pm
- Forum: Long War 2
- Topic: Long War 2 Modular?
- Replies: 6
- Views: 11706
Long War 2 Modular?
Currently, Pavonis has developed a number of mods entited "Long War [X]." With the announcement of a Long War 2 and the existence of long war branded mods already out there, I wonder will Long War 2 be a modular collection (the individual elements of long war 2 can be indepednetly used) of...